Halo Master Chief Collection system requirements promise 4K at 60fps on a GTX 770

The first bit of Halo: The Master Chief Collection still doesn’t have a firm release window – though the final beta is coming soon – but 343 Industries is confident enough with the current state of the game to publish a full list of system requirements for Reach. It’s good news even if you’re running a despicably decrepit old machine.

If you’re comfortable at the minimum spec – which 343 says will get you around 50+ fps at low resolutions – you can get by with GPUs as ancient as the AMD HD 6850 or GeForce GTS 450. Even the full 4K 60fps experience can be had on a Radeon 480 or GTX 770, and the mid-range option (1080p at 60fps) goes as low as an R7 360 or a 560 Ti.

Those requirements are specific to Reach (and to Steam, as the Windows Store requirements will be “slightly different”), but they should give you a pretty good idea of what to expect from the full collection – and only the slightly-more-recent Halo 4 is likely to provide a further tax on your system.

You can read the full specs below, or get more details the Halo: Master Chief Collection system requirements at our sister site, System Requirements Lab.

Halo: Master Chief Collection minimum specs

  • CPU: AMD Phenom II X5 960T / Intel i3550
  • GPU: AMD HD 6850 / GeForce GTS 450
  • RAM: 8GB

Halo: Master Chief Collection recommended specs

  • CPU: AMD FX-4100 / Intel i7-870
  • GPU: Radeon R7 360 / GTX 560 Ti
  • RAM: 8GB

Halo: Master Chief Collection 4K specs

  • CPU: AMD FX/6350 / Intel i5-3450
  • GPU: Radeon 480 / GTX 770
  • RAM: 8GB

The full blog post from 343 includes loads more info, including a list of settings for the HUD and controls, as well as a breakdown on all the changes coming soon to every version of the game – including cross-progression. We’ll soon be able to expand our list of the best FPS games on PC with some of the genre’s heaviest console-exclusive hitters.

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