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Crytek’s HUNT: Horrors of the Gilded Age has you track down mythical beasts with your buddies

HUNT: Horrors of the Gilded Age Crytek

It’s been a busy week for Crytek. Yesterday they announced Homefront: The Revolution, an open world shooter set in a dystopian future, and today we learn that Crytek’s US-based studio are working on a four-player co-op game set in the 1800s.

HUNT: Horrors of the Gilded Age tasks you with chasing down monsters and ghouls across graveyards, frontier towns, and bewitching forests.

“Players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we’ve created,” David Adams, CEO of Crytek USA Corp told our reporter on the scene, Prez Relice. “From the outset of the development process, we’ve poured our imaginations into the game so that everyone who plays HUNT will discover a challenging experience that feels fresh, captivating and rich in possibilities.”

The draw of HUNT, besides its setting, is that the game engine rearranges levels and monsters so that “players never encounter exactly the same environment or set of enemies twice.”

Besides your basic baddies, big bosses will make their appearance pretty regularly. These, Crytek say, will require all four of you to work together to take them down.

HUNT is going to be part of Crytek’s game asa services range, alongside WarFace. This means that the game will likely be free-to-play and supported with regular updates but you’ll need to pay out to access all the game’s content.

You can sign up for the closed beta on HUNT’s website. We should be learning a little more about it at E3 next week.