It's been a hard 78 hours, fraught with chipped nails, energy drinks, and the smell of cold hard coding, but Mojang's second Mojam has come to a close with no fatalities, for the second year running. The event ended with nine games rapidly developed for those who paid into the more-than-$450,000 donation pot.
Below you can find an over view of each of the nine projects, including surprise entry Nuke the Dinosaurs.
You can get a little background on the event from this handy introductory video:
Shamelessly ripped from the Mojang blog post, here's what they all managed to come up with:
Mojang's Striped Zebras contingent took the theme 'French Nuclear Spaceship' game and created side-scrolling shooter Battle Frogs:
Wolfire, the team behind rabbit-themed fighter Overgrowth, took 'Nuclear Endless War' to mean they should make low-poly shooter Low-light:
Another of Mojam's teams, Giraff Macka, was assigned 'Endless Nuclear Kittens' and went on to make, predictably, Endless Nuclear Kittens, an Asteroids-alike shmup:
Grapefrukt developed the snazzy-looking puzzle game Tektonic:
Ludosity were saddled with the Interplanetary Void theme, leading to the awesome Space Hunk:
It makes as much sense as this picture.
Vlambeer, them what made the excellent Luftrauser, took the 'Wasteland kings' theme in both hands and made Wasteland Kings:
Finally, we have Mojang's Cyborg Hippo and their 'Nuclear Pizza War' theme to make the same-titled Nuclear Pizza War:
But wait, there's more, late in the day another team formed at Mojang to develop Nuke the Dinosaurs. They weren't assigned a theme but opted to stick with the tone and bring violent death to living creatures:
If you didn't donate over the event and think you might have missed your chance then there's nay need to worry, Humble Bundle are granting a short grace period for anyone caught by the Mojam creations and wish to pick up a copy. See if you can beat the anonymous $100,000 donation.