Jonathan Blow shows off Sokoban-style, box-pushing game prototype

Jon Blow Sokoban

What’s Jonathan Blow, creator of The Witness and Braid, working on now? Well, mostly some game creation tools, but to help with that process he’s also building a game alongside it. Whether it sees release or not is up for debate, but it’s certainly being prototyped.

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It’s a box-pushing puzzle game in the style of Sokoban - you know, that retro game about pushing boxes around a warehouse. If it sees release, expect that, but with existential pondering or something.  

The prototype was teased during the Develop Reboot conference in Croatia, where Blow was showing off a little of the new engine he’s creating. Here’s the stream, with Blow’s section beginning at around 5:33: 

"It's a nice little grid-based game," as Blow describes it. "I've got a guy who can run around and push blocks and stuff."

Obviously, it’s nowhere near done just yet, but Blow says there’s around 25 hours of single-player content in there already. 

You can see some earlier builds on his Twitch channel

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8 Months ago

Jonathan, as per usual, BLOWS. Seriously, sokoban? WTF? Braid has nice mechanic, but then that idiot just HAD to put that idiotic ending. Game would be fine and just successful without it. And I don't even talk about nuclear one either. Regular ending was stupid enough.

Then he made a walking simulator. With puzzles. What. The. Fuck. And to top it off, he priced it at $40. Lel.

And now this sokoban thing? He seriously just confirmed that he had lost his mind (if he had one in the first place, that is).

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