Lara Croft and the Guardian of Light was one of the best of the modern Tomb Raider games – despite being an isometric puzzle game spin-off – before the reboot last year. Not just refreshing, it was also a fun co-op experience that had a hint of competitiveness about it. Temple of Osiris looks to be much of the same, but building on those solid foundations by ramping up, well… everything.
The 4-player co-op is undoubtedly one of the biggest new features, and it’s both offline and online, or a mix, so two of you could be relaxing on the couch while you’re playing with buddies across the ocean.
This also means more characters. Lara is joined by another archaeologist, which is essentially their class as much as their career. So they can use grappling hooks, torches and guns.
Lara’s mythological buddies are Horus and Isis, the son and wife of the titular Osiris. The gods can use magic, shoot out light beams, and use staffs instead of firearms. Like Guardian of Light, solving puzzles requires the use of both classes.
The layout of the puzzles actually change depending on how many people are playing, as well. The video shows off both 2 and 4 player puzzles, and they aren’t fixed. Come back to them with a different number of people, and they’ll change accordingly.
And that lighting looks tasty. I just want to put it in a sandwich and eat it.
More Tomb Raider is always welcome when it’s about puzzles and mythology instead of hot pants.