One thing we can all agree on: Mirror’s Edge is an exceptionally pretty game. Whatever else you may think of it, those shining white buildings and super-stylised levels stick in the memory, whether you’ve played five minutes or five thousand. Until today’s trailer for the prequel/reboot Catalyst, I hadn’t realised we’d never seen it at night before.
There are so many great looking upcoming PC games, we can barely keep track.
The ‘City and Narrative’ development diary also dives into Faith, how she’s presented, and the state she starts the game in.
Hah, edgy look - gettit?
Moving on, gosh it looks lovely. They’ve built well off the near-future setting in the original game, managing to expand upon it without losing that hint of totalitarian realism. This trailer, at least, would suggest DICE have also kept a consistent theme throughout while diversifying the locations. Going back to the day/night cycle, it being actually dynamic means we’ll get to see a sunset - I think I see a new desktop wallpaper on the horizon if that’s even half as good as I’m imagining.
Catalyst’s coming out in a couple of months right at the end of May, 24th in the US and 27th elsewhere. After all the release date shenanigans, it’s still managed to land on the same date as Total War: Warhammer and Overwatch - bit difficult not to clash with something in this, the best year in videogames. Which of those three are you most likely to pick up on day one?