DICE have decided to leave firearms in the past when it comes to Mirror’s Edge. The first game featured the option to shoot baddies in the face, but for Mirror’s Edge Catalyst protagonist Faith will exclusively use her arms and legs to deal the pain.
“In Mirror’s Edge Catalyst, you won’t be using any guns at all,” said senior producer Sara Jansson to Polygon. “We’ve completely removed that aspect of the game. You can’t even pick them up.”
This leaves melee combat as Faith’s only option, and she’ll also be adopting a no-kill policy.
The decision has been made because stopping to scoop a pistol from the slumped body of a guard disrupts the flow of the game. “Now the fighting is more of an extension of the movement. It builds on the flow. It fits a lot better with the game mechanics,” said Jansson.
“When Faith is in flow, when she stitches together move after move without failing and keeps her momentum going, she’s actually invulnerable to bullets. That can keep her out of harm’s way. It’s only when she stops that she can get hurt.”
Mirror’s Edge Catalyst’s latest trailer was revealed at EA’s E3 press event, along with a February 2016 release date.