If you don’t think music is violent and dangerous, you’ve obviously never been a short, bespectacled person in the heart of a mosh pit. I have been that person. It’s like being flushed down a toilet lined with spikes and elbows.
Dance Central never really captured that sense of danger and impending death, which is maybe why Harmonix have decided to – along with Hidden Path Entertainment – create Chroma, a free-to-play, music-driven, multiplayer FPS.
The soundtrack of Chroma is tied directly into combat and traversal, with weapons unleashing everything from deadly wubs to wailing guitar riffs – different loadouts cater to different musical tastes and there are multiple classes with varying styles and mechanics – and music affecting how you navigate the soundscape.
Harmonix is promising that it’s free-to-play and not pay-to-win, with deep customisation available to all players.
“Chroma has been a dream project of mine for some time,” said Harmonix co-founder and CEO Alex Rigopulos. “Watching the teams at Harmonix and Hidden Path begin to bring this vision to life has been tremendously exciting. We’re also thrilled to release an alpha version of this game and to evolve it in collaboration with our players. We can’t wait to hear what people think of this new approach to both first-person shooters and music games.”
Chroma will be available on Steam later this year, but you can sign up for the alpha right now.