This No Man’s Sky mod aims to deliver the game we saw at E3 | PCGamesN

This No Man’s Sky mod aims to deliver the game we saw at E3

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Back in 2016, Hello Games’ No Man’s Sky released to a disappointing reception. Critics and players alike felt the game was not the pastel-coloured paradise advertised and many features shown in trailers appeared to be missing. However, nearly two years later, one modder is aiming to overhaul the classic sci-fi adventure and turn it into the game players were promised.

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Modder Rayrod created the No Man’s Sky mod Rayrod’s Overhaul, a “personal project” which enhances the game’s visuals, quality of life and gameplay using a mixture of E3 trailers, pre-release images and his own imagination as concept art.  

The mod includes an ecology and terrain overhaul, as well as over 2,000 different handcrafted procedural biomes, more intense and dynamic “E3 style” weather and expanded colour palettes. 

“My goal and inspiration has been a cross between E3-style nostalgia with a modern vibe but linked to the initial game's aesthetic with a few rare exceptions,” writes Rayrod in his mod description. “To not stray away from the original game's intended lore and style and to not break the No Man's Sky vibe, but to enhance the game in nearly every way.”

Rarod’s mod is still in beta mode but you can check out the full mod specs, and follow its progress, on the No Man's Sky Nexus.

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devinology avatarkremit_defrog avatar
devinology Avatar
2
6 Months ago

I'm excited to try the final mod, and I really appreciate these efforts to squeeze more life out of this game.

Although I'm a bit confused by the trailer video above as I'm really not seeing much that I haven't already seen in the vanilla game. I'm guessing this is just a little teaser and doesn't show much, but none of the environments in the video are any more impressive than what I find on a regular basis in the game. I'm looking forward to trying it though.

1
kremit_defrog Avatar
2
4 Months ago

The content is HelloGames' assets, just reworked/repurposed.. so I would expect things to look somewhat like vanilla.. and if it didn't look like vanilla, then it would "break immersion" and players would cry about that..

The varience in biomes that the overhaul mod has can place you in a completely different biome than you've ever seen before.. or you could end up on the same type of planet with some different decoration and different combined weather effects..

From what I've heard, the new update he's working on actually has sub-biomes within a single planet.. something vanilla doesn't have..

If you have a decent PC build, the mod is definitely worth checking out; but I would recommend creating a new save for/with it so you have a Vanilla save and a Rayrod's save separate from one another..

Nonetheless, I'm able to have an immediate appreciation for Rayrod's overhaul; and if you fail to recognize such differences once you actually try the mod, then it really may not be for you, or you just need to spend more time playing Vanilla so you can better appreciate what Rayrod's done..

1
kremit_defrog Avatar
2
4 Months ago

Rayrod's been working at this overhaul since the game dropped in 2016. Now it is more of a compilation of his works over the year as well as resurfacing content that was removed by HelloGames for whatever reason. Rayrod has single handedly done a LOT with his overhaul mod, which is why it is named in his legacy..

However, the statement: "nearly two years later, one modder is aiming to overhaul the classic" is flawed. As mentioned in the text files included with the mod's download, there are other modder's who have contributed works to this overhaul as well..

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