Oculus Rift price will be $300 or more; cost to trashed lounge furnishings not included | PCGamesN

Oculus Rift price will be $300 or more; cost to trashed lounge furnishings not included

Oculus Rift

Last year, VP of product Nate Mitchell said that the Oculus Rift will cost somewhere between $200 and $400. And which number is most between $200 and $400? Correct: $300. That’s just maths, and you can’t argue with maths.

The product president produced the figure at the Oculus Connect conference last Friday. The long-awaited consumer headset - the version of the goggles Oculus won’t actively try and dissuade us from buying - will launch in the first few months of 2016 and cost “at least $300”.

The number came as Mitchell explained to PC Gamer why Oculus aren’t taking pre-orders.

“If I’m going to promise you something and you’re going to hand me a significant amount of money or whatever it is - we all know it’s going to be at least $300 - if you’re going to hand me $300 today, I am not going to be excited to tell you, ‘Ok, in nine, 10, 12, 11 months, whatever it is, you're going to get something in return’. The longer you wait, the more you’re like, ‘This is obnoxious’.”

The consumer release will incorporate the headset, its sensor, and an Xbox One controller. The company’s own curious input device, the Oculus Touch, isn’t due to arrive until the summer of next year. Also they look like bangles, or the conference wristbands Palmer Luckey has worn for so long they’ve turned to carbonite. Reckon you’ll get a Rift at launch?

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Jezcentral avatarDustyGerkin avatarFlappers avatar
Jezcentral Avatar
2 Years ago

$300? That's surprisingly reasonable for what they are. I still reckon that the halfway mark between $200 and $400 is $400. That's not just maths, that's BUSINESS maths.

DustyGerkin Avatar
2 Years ago

"At least $300" gives them a fair bit of wriggle room. Also depends on what that comes with, is it just the goggles?

Interested to see what the Vive now comes in at. $300 would be my guess.

Flappers Avatar
2 Years ago

I experienced the Oculus Rift at Gamescom last year, and although it was the DK2, I'm gonna go against the curve here and say $300 is a bit much.

Especially considering that you need the hardware to run it. You're talking a very high end single GPU (Like a 980), or SLI... plus a high end processor and everything to go with it.

Ultimately you're looking at a mahousive cost for a product which isn't supported by that many games.

Don't get me wrong, those that do support it are a great experience, but the wow-effect does wear off pretty quickly.

You get a shiny new toy to play with, get it all setup and everything like that... have fun for a few months, only just to put it to one side until the next game that supports VR comes out... then it's plugging it all in again, setting it up, re-calibrating etc etc.

It's a fantastic concept, really it's awesome to see VR - a technology that could have advanced much further than it is now, if people stuck with it - come into home gaming. But it's a massive price altogether for a limited (and when I say limited, I mean the games that support it) experience.