All of Rocket League's competitive and casual maps will be standardised as of season 6

Rocket League Starbase ARC

No matter your stance on Rocket League’s more experimental maps, it’s no secret that their presence is controversial. Some people like Wasteland, Starbase ARC, and Neo Tokyo (now Tokyo Underpass), others think they take away from the core concepts of Rocket League. Neo Tokyo was redesigned, but Wasteland and Starbase ARC have remained in both competitive and casual play - until now.

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All maps in competitive and casual matchmaking will now be standard maps, the same size and shape. This was announced today in an official post, stating that the current versions of Wasteland and Starbase ARC are now called Badlands and ARCtagon. 

Wasteland and Starbase ARC will now only appear in matchmaking as standard maps. The justification for this - as this is a change to Psyonix’s stance on the matter - is threefold. Straight from the announcement:

“We see Rocket League as a digital sport. As such, we think standardization is important and necessary to provide a level playing field and foster consistent competition across all skill levels and events.

“We introduced non-standard arenas partly to provide variety for pro play, but they have not been embraced. Given the success of RLCS and Rocket League Esports in general, we no longer feel that map variety is needed or appropriate for the competitive scene.

“Rocket Labs showed us that only a narrow set of arena designs would be well-received by the Rocket League community. Even the designs that more closely resembled conventional Arenas (like Octagon and Starbase) have been extremely divisive. Ultimately, the alternate layouts we devised simply didn’t add enough strategically to offset the corresponding loss in predictability and muscle memory.”

This change will come into play with Rocket League season 6 when it rolls out this autumn. Don’t expect many more non-standard maps, either, as the development team have “decided to focus on Standard Arenas going forward.” I’m personally quite disappointed, but then I don’t play the game in any competitive manner.

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Muftaay avatartenshirockdu69 avatarDarkhog avatar
Muftaay Avatar
5
Muftaay(43 days 1 hour played)
2 Months ago

Me and also every player i play with/against hates wasteland, the wall bounces are so random. Starbase is "ok" but still shouldn't be in the ranked maps imo. That's like throwing fy_poolparty from cs in the competitive pool.

1
tenshirockdu69 Avatar
1
2 Months ago

Alleluya no more starbase i f*king hate this map ! Kind of sad that wasteland will be changed tho since i don't really see any major difference with the classic one

1
Darkhog Avatar
67
Darkhog(15 hours played)
2 Months ago

What's the point of different maps then? Another skin? May as well just have regular ye olde football field (no, a sport where ball isn't even spherical and is handled mostly with hands is not deserving to be called "football") outfitted for cars. Anyone knows if it's still possible to download/play mod RL is based on provided you got right version of Unreal?

1