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Space Hulk: Deathwing, a Warhammer FPS built on Unreal 4, is a thing

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Word has leaked through the communications array that Streum On Studio – the team responsible for the pretty-rough-yet-kinda-great E.Y.E Divine Cybermancy – is working on a Warhammer 40,000 game based on the Space Hulk board game. 

Space Hulk: Deathwing has been revealed through leaked paper documents uploaded to NeoGAF. The game is to be a first person shooter set in the cramped confines of the Space Hulks, with players strapping on the Terminator armour of one of the Emperor’s best Space Marine chapters: the Dark Angels.

The description in the scans explain that players will take on the role of a Librarian. If you’re not familiar with the 40K universe, Librarians are indeed the keepers of books, but books that contain the secrets to mental powers. As a Psyker you’ll be able to blast enemies with mind bullets and tear their brain apart. An RPG-elements system will allow players to spend points in four different skills trees.

As a Space Hulk game, the Marines will of course be facing the Tyranid Genestealers.

Provided this is all true, I’m surprised that another Space Hulk game is on its way so soon after the one that has only just hit Steam. It also doesn’t seem to fit the FPS mould well; are not cramped corridor shooters a thing of the 90’s? And with the massive war zones of the 40K universe, would a large-scope shooter on the Unreal engine with that superb art style not be something divine? Still, Deathwing could well be the game Aliens: Colonial Marines should have been; a claustrophobic, tense experience with scuttling little bastards jumping out when you least expect them to.

Provided the scans are legit, Space Hulk: Deathwing will be published by Focus next year. We’ll keep you posted on any further developments.

Thanks, VG247.