Splinter Cell: Blacklist and Rayman Legends didn't sell as well as Ubisoft would've liked | PCGamesN

Splinter Cell: Blacklist and Rayman Legends didn't sell as well as Ubisoft would've liked

Next up on UbisoftN this morning: more slightly glum news. To Watch Dogs’ delay so as not to “compromise on quality” and The Crew’s punting into the latter half of 2014, add disappointment about sales for Splinter Cell: Blacklist and Rayman Legends.

The publisher’s fiscal weather-people reported a reduced sales forecast for this year to investors early this morning, placing the majority of the blame in the lap of Watch Dogs and The Crew, now destined for another money calendar. But other problems were cited: namely exchange rate fluctuation and the slightly underwhelming trickle of sales from new entries in the Splinter Cell and Rayman series’.

“We have experienced lower sales than we anticipated when we gave our targets,” Ubisoft CFO Alain Martinez told investors. “Already released games such as Splinter Cell, Rayman and others.”

And others! No word on what troubled them, but Ubisoft attributed slow sales of their named problem children to players saving up for new consoles and the games that’ll come with them.

From where I’m sitting, Blacklist seemed to suffer from series fatigue after an aggressive bout of sequelisation, and Rayman Legends is, well, a 2D platformer. Both are by all accounts very accomplished games - especially the latter.

Ubisoft had forecast takings of $1.94 billion by the end of March, but has reduced its official expectations to a still-unfathomable $1.38 billion. Funnily enough, the publisher increased their income prediction for the last fiscal year after higher-than-anticipated sales of both Assassin’s Creed III and Far Cry 3. There’s nothing concrete about those numbers.

Watch Dogs’ delay will pay dividends in the long run, however. Or at least, that’s the plan.

“In a world of mega-blockbusters we have come to the conclusion that the team needed more time to realise the game's potential,” said CEO Yves Guillemot. “We consider it to be a long term pillar of our future performance, alongside the likes of Assassin's Creed and Far Cry.”

Mega-Blockbusters. Didn’t Guillermo del Toro direct that?

Thanks, CVG.

Subnautica
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Darkool avatarKaip121 avatarVixremento avatarXatiX avatarunwanted avatardethaos avatar
Vixremento Avatar
91
4 Years ago

Well I for one didn't bother with Splinter Cell Blacklist and I'm a huge fan of the series (or perhaps ex-fan now). It's just that from everything that I saw and read (well at least most of it) it just didn't look like a Splinter Cell game to me (Conviction was the last one to catch me off guard with it's really dumb change to the series...but if you want to target broad-market a.k.a casual then I guess you're bound to alienate a few and as much as it saddens me to say this I'm glad they saw the affect in their sales).

I'll be keeping a close eye out on AC IV too...sadly it won't be an instant pre-order like ACIII was and if they intend on screwing around with the Far Cry series then I'll also let that one slip (hopefully they won't mess it up though because Far Cry 3 and Blood Dragon were awesome!).

Quick Tip Ubi: I don't want to insta-assassinate three people with the click of a button...part of what made the original games so fantastic was that each enemy had to be carefully stalked and taken out. Bring back speed adjustments in my movement with the scroll wheel, give me the option to crouch on command instead of toggling it, etc.

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unwanted Avatar
788
4 Years ago

I agree with all of this. Except the Assassin Creed part. I stopped at 2.

1
Kaip121 Avatar
4
4 Years ago

Play the game on realistic/realism mode then, there's no instakill/takedown stuff, you're not getting through those levels without stealth and planning. I thoroughly enjoyed it and would recommend it to anyone.

1
dethaos Avatar
11
4 Years ago

I thought the idea of a central hub for missions was good and the way the campain / side missions was layed out. But what ruined the game for me is that it was too action oriented. Sure you can play very stealthy but why bother when you can shoot everyone with sleeping gas or tase them? Also the objective indicators every 2 steps that you can't turn off really ruins the fun of trying to figure things out on our own.

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Darkool Avatar
2
4 Years ago

Well I liked playing blacklist :(

1
Kaip121 Avatar
4
4 Years ago

I thought blacklist was great, it was a little unsettling at first with the new look of Sam Fisher and his voice actor being way different but I honestly thought it was great and I challenge anyone not to enjoy Spys vs Mercs.

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XatiX Avatar
2
4 Years ago

For Rayman all I can say is no ONLINE multiplayer. I sorry but consoles are generally thought of as the local multi platform.

1