It looks like our Tim wasn’t the only person who thought that Star Wars Battlefront’s Hoth felt unfair, with the Rebels having a much harder time of things than their adversaries in the Empire.
The game’s community manager and lead multiplayer designer have both conceded that it’s not balanced, and changes will be made based on feedback.
Here’s the issue: an apparently significant number of beta testers noticed that they weren’t winning very often in Walker Assault mode, which recreates the spectacular battle of Hoth. The Imps have AT-ATs, AT-STs, while the Rebels have defensive trenches and turrets that are quickly overrun if they’re not paying attention.
It’s consistent with the actual movie battle, but folks like to win.
In response to a player bemoaning his losing streak as a Rebel, community manager Matthew Everett noted the balance issues.
@Focalin Nope! Its a balancing issue within the Beta.— Sledgehammer70 (@sledgehammer70) October 13, 2015
Lead multiplayer designer Dennis Brännvall also chimed in, acknowledging that it’s “too tough” at the moment.
@yeye97BF4 yeah it's too tough. We'll make changes based on the feedback and data— Dennis Brännvall (@DICE_FireWall) October 9, 2015
Did you folk find it a bit too much of a slog on the Rebel side? It does feel like more of a challenge, but frankly I love how much that makes it feel like the iconic battle.