Stop dunking those eggs: Telltale’s Game of Thrones won’t be a sequel

Telltale's Game of Thrones won't be a sequel

Telltale’s take on Game of Thrones, the TV adaptation of George R R Martin’s series of fantasy novels, begs many questions and the studio is light on answers. Beyond the books and TV show is a lot of history: things merely hinted at or explored in spin-offs like the Tales of Dunk and Egg – in both short story and comic form – offer a lot of directions for the developer to take. 

We can probably rule out the games taking place entirely prior to the TV show and books – like we saw in the 2012 video game – however, as CEO Dan Connors told Digital Trends that “It’s not a prequel, no.”

While Connors doesn’t come out and say that the games will run parallel with the events of the show, he certainly strongly hints that this will be the case. “I think the show provides a timeline, but the world is huge. You’re talking about the politics of an entire– it’s like Europe and some other continent. There’s so much going on and it’s so rich. Every decision that King Joffrey makes impacts so many people. Any microcosm in that world [looking at how] people are affected by the decisions that are made plays out across the whole thing.

“The show does a great job of interpreting George R.R. Martin’s work, and his work provides a huge dictionary of knowledge about what the franchise is. It’s really a dream to sit down and say, ‘What’s our space in this world? Where are we in this world?’ And the world offers you so much to explore.”

Elsewhere in the interview, Connors explains how both of Telltale’s latest projects, Game of Thrones and Borderlands, offer different amounts of room to explore and try new things. “It’s interesting, Borderlands versus Game of Thrones. Borderlands has an idea, a concept, where they really cared about the world and made it something that they had a lot of freedom to just create a lot of wild ideas, yet it’s still very coherent. While [those characters and places] don’t need to be as fleshed out for that gameplay to work, [it also] gives us the whole world to play in. We can add back story. We can make Vault Hunters. We can tell how somebody became a Vault Hunter. We can talk about what a Vault Hunter is. We can talk about what the world is like, what Pandora is like. That’s what Borderlands gives us.”

Cheers, Digital Trends.