Valve introduces paid mods into the Steam Workshop

Steam Workshop gets paid mods

Valve’s announced a significant change to the way the Steam Workshop functions. Now it’s no longer just a library of user-created mods, it’s a shop where modders can sell them. Users are now able to buy mods directly from the Workshop page. 

This is all kicking off with Skyrim, which has an absolutely massive library of mods on the Workshop (though I’d recommend using Skyrim Nexus to download the most uptodate mods and a mod manager to avoid conflicts). 

If you go onto Skyrim’s Workshop page, you’ll see that there’s a paid mods category, but you can also hide paid mods if you’re only interested in free ones. 

The price of a premium mod will be up to its creator, and modders will be able to use a pay what you want model, too. 

Since the Steam Workshop is now a shop, there’s a refund policy as well. If the mod’s broken, you can claim a refund within 24 hours. Here’s Steam’s policy

To mark the introduction of premium mods in Skyrim, the game is free for the weekend, and 75 percent off until April 27th. The DLC and Legendary Edition have been discounted as well. 

What do you lot make of this? Are you happy to support modders with your cash? 

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Tovias avatarxNuke avatarQDP2 avatarnu1mlock avatarLord Bones avatarshadowblade1708 avatar
QDP2 Avatar
832
QDP2(15 hours played)
2 Years ago

When they said that Source 2 was designed for anyone to be able to use (from AAA groups and modders), that they'd boost the reasons for people to develop game mods. It is currently a thriving community and Steam want to grow it into a profitable industry by the sounds.

Isn't this going to be a nightmare on a legal standpoint? Loads of mods have been developed (or are being developed) purely because they decided to make it a non-profit mod. What will happen to projects like Skywind now, can they suddenly start planning to charge for there mod? Or if they try to do that where will they stand legally, can Bethesda shut them down?

Sorry, I may have gone a bit overboard with the questions but I think I got my point across..

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Lord Bones Avatar
10
Lord Bones(5 days 4 hours played)
2 Years ago

I do believe Skywind are in contact with Bethesda to get permission to sell it, but don't quote me on that.

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QDP2 Avatar
832
QDP2(15 hours played)
2 Years ago

I talked to Skywind dev team on there website (quite a good site actually, open chat rooms with people in most of the time), they have no plans on making profit from there mod, but instead are just going to carry on for free. I personally don't mind (I would happily pay them for there hard work) but I'm sure for many this is good news.

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Tovias Avatar
1025
2 Years ago

Surely you can donate them money without the need of a price tag.

1
QDP2 Avatar
832
QDP2(15 hours played) replied to Tovias
2 Years ago

It was a touchy subject, I'm not sure about it now but before this news you weren't allowed to donate to the project, for it was also counted as a form of profit from making the mod.. I did look into it a while ago

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xNuke Avatar
448
xNuke(7 hours played)
2 Years ago

This is bad.

There's supporting the devs by donating if the mod is really good and then there's forcing users to pay for the mod before they even get a chance to try it out. This will just bring more harm to both users and creators.

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Tovias Avatar
1025
2 Years ago

Not only that but what if you want a refund? You won't get it back to your back account will you? And is the money the modders get only for steamwallet? What fucking support is that?

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nu1mlock Avatar
734
nu1mlock(7 days played)
2 Years ago

Of course not, Steam only refunds into its own eco system.

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shadowblade1708 Avatar
1
2 Years ago

this is the most dumbest idea ever. wanna know why? Because most mods require some dlc and/or use assets from other mods where in in the description it LITERALLY says that you may not sell your mod with his/her assets also, Copyright violations may occur to this since allot of mods also use script extenders like SKSE, FOSE, NVSE etc and most of them say they do not want the user/modder to make any money off of their assets which they gave them for free in terms of copyright agreement.

This could lead to allot of copyright violations if the makers of those don't want the user to make money out of THEIR WORK! (and you know there are allot of mods that ripped of other peoples work or they actually stole them)....

second instead of forcing the user to pay they should do like the nexus did put a donation button instead. and the fact that you can only get a refund within 24 HOURS is actually really dumb because a mod may work within those hours but after that and it breaks your whole game them you are pretty much screwed over because you can't get the refund.

I also took a look on the Modding community on steam and it's basically HORRIFYING about what everyone says about this topic and about modders that already published mods that requires payment... sure there are some that like it. but first of this was basically the only free fan-base thing you can do with games. and now I fear that some modders get too greedy because now they can earn money from it..... if the mod has just some minor glitches or bugs in it it's okay but it's not when you use a item or start a quest and the whole game crashes on it. btw if I read correctly from other articles it also says that only the devs get 25% of the price they want and the other 75% goes to Bethesda and valve so you can expect if modders will end up making high prices for small mods.

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Tovias Avatar
1025
2 Years ago

Oh my fucking god, are they trying to kill PC gaming?

Just what I need, paying for user made content, holy shit.

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