Titanfall, which released in North America last night and with it our Titanfall review, has had a slightly rocky start. PC players started having trouble immediately, with the majority of problems relating to logging into EA’s servers. A patch was issued quickly, seemingly fixing the connection problems.
The scars from EA’s previous high profile cock-ups, namely SimCity and Battlefield 4, still stung, and some users were quick to declare Titanfall’s launch another massive failure.
When players started reporting problems, a message went up on EA Help explaining that the team was aware of the issue and was working on a solution. Some players were able to eventually log in after trying multiple times.
The pitchforks were quickly brought out. Accusations were flung, firings were demanded – it wasn’t a great start to the anticipated shooter’s first day.
Titanfall’s first patch was rolled out quickly, and developer Jon Shiring tweeted that the post-patch situation was a lot more stable. The trouble and rage seem to have subsided since then.
Patch is out. Things are starting to recover quickly now – you should get onto that Private Lobby server much faster soon.
— Jon Shiring (@jonshiring) March 11, 2014
So it wasn’t the greatest of beginnings, but the Titanfall team seem to be on top of things. It’s certainly not looking like a repeat of the Battlefield 4 disaster, which went on for months and months. And months.
If you’re one of those lucky Americans not stuck waiting like us over here in Europe, have you have any problems since the patch came out? Let us know in the comments.
We’ll have our review up soon, so keep your eyes peeled for that.
Cheers, Ars Technica.