Unreal Engine 3 licensed by US Army to make educational shooty bang bang games

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Epic have licensed out their game engine to Intelligent Decisions. The IT systems integrator will be making military simulations as part of its contract with the US Army, saying that “Unreal Engine 3 will give ID’s training scenario composers the ability to integrate an incoming fire haptic feedback system, full skeletal controls, and to customize terrain, weather, enemy forces, and other treacherous aspects of real life combat missions.”

Wonder how happy John Carmack is seeing that a company called ID have licensed tech from Epic.

“Unreal Engine 3 will give ID’s training scenario composers the ability to integrate an incoming fire haptic feedback system, full skeletal controls, and to customize terrain, weather, enemy forces, and other treacherous aspects of real life combat missions,” said Clarence Pape, vice president of Simulation and Training at Intelligent Decisions in a press release.

“We selected the Unreal Government Network because it gives us access to a professional-grade ecosystem of resources that include full Unreal Engine source code access, technical support, training, and pre-existing simulation tools. These capabilities will enable us to provide a new level of content fidelity and production efficiency for our customers.”

“We are extremely proud to welcome the Intelligent Decisions team into the Unreal Government Network,” Jerry Heneghan, Licensing Manager for the UGN said in a statement.”ID consistently leads the simulation industry with its end-to-end customized virtual training programs and the adaptation of wearable device integration for training and mission rehearsal.”

Epic aren’t the only ones getting in on lucrative government contracts. Just last week Bohemia were contracted to make a simulation for the US army using the Virtual Battlespace engine.

Cheers, Polygon.