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Watch Dogs 2 delayed until November 29 on PC as system requirements are revealed

Watch Dogs 2 system requirements

The Watch Dogs 2 team have released the official specs for the PC version of the open-world sequel. Keep on reading to find out if your PC can hack it. 

Keep your finger on the pulse with our list of upcoming PC games

The specs, as you might have expected are pretty hefty, with a GTX 970 or equivalent recommended.

Those with top-end rigs will be able to push their hardware to the limit, too, as there’s full 4K support, no fps cap, full SLI/crossfire support, support for multi-monitor setups and more, all on launch.

This is why Watch Dogs 2 has been delayed on PC, according to Ubisoft, as they want to squeeze the most out of our unique platform and make sure it runs as well as possible on a range of machines.

“The extra time will be used for additional polish and will help ensure the game runs smoothly across a broad range of PC hardware,” say Ubisoft in the update.

Watch Dogs 2’s new PC release date is November 29, and you can check out all the PC extras responsible for the delay in the information below. Hopefully it’ll be worth the wait.

Here are the recommended specs, followed by PC-specific special features.

Minimum

Supported OS – (64-bit versions only)

  • Windows 7 SP1, Windows 8.1, Windows 10

Processor

  • Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz

RAM

  • 6GB

Video Card

  • NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better

Hard Disk Space

  • 50 GB

Peripherals

  • Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, DualShock 4 Controller

Multiplayer

  • 256 Kbps or faster broadband connection

Recommended

Supported OS – (64-bit versions only)

  • Windows 7 SP1, Windows 8.1, Windows 10

Processor

  • Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz

RAM

  • 8GB

Video Card

  • NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better

Hard Disk Space

  • 50 GB

Peripherals

  • Windows-compatible keyboard and mouse, Microsoft Xbox One controller, Dual Shock 4 controller

Multiplayer

  • 256 Kbps or faster broadband connection

Additional features

General

  • 4K support
  • Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
  • No fps cap
  • Full SLI/Crossfire support at launch
  • Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
  • Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
  • Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.

Improved Graphic Features

  • Screen Space Reflections
  • Headlight Shadows – Support for additional shadows from car headlights
  • Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.

Improved Graphics Options

  • FOV sliders
  • Pixel Density sliders
  • Sharpness sliders
  • Ultra Textures pack available at launch
  • Anti-aliasing options
    • TXAA
    • MSAA
    • Post Processing Anti-Aliasing options SMAA and FXAA

Improved Keyboard/Mouse controls

  • Full adaptation with mouse and keyboard
  • We’re using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
  • Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
  • Mouse-centric UI – Any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
  • Toggle/Hold modes for different controls (aim, sprint, walk, inventory, etc.)

Driving

  • Driving has been adapted to suit the keyboard controls, with adjustable steering sensitivity. Same goes for driving camera sensitivity and auto-centering camera behavior

Gamepad support

  • On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
  • Supported gamepads: Xbox One controller, PlayStation 4 DualShock controller