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ctOS update: Watch Dogs PC patch pledges performance improvements

Watch Dogs: about bikes, as well as phones.

On the PC, Watch Dogs’ Chicago looks just as expensive as it surely was to make – but it hasn’t necessarily played that way if our Watch Dogs review is anything to go by. Some players have seen graphical glitches on Low and Medium settings, suffered crashes in Nvidia SLI configurations, and struggled with the controls. But Ubisoft think they’ve sieved out all that in a new update set to arrive in the next few days.

Here are all of the PC specific fixes on the train to Chi-town:

  • Fixed graphical glitches on Low & Medium settings.
  • Fixed some crashes on SLI configurations.
  • Implemented several performance improvements.
  • Implemented a few control improvements.
  • Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
  • Fixed issues connecting to a Multiplayer game.
  • Implemented several mouse modifications.
  • Fixed “Drinking Game” control issue where wrong information was displayed when played with a gamepad.
  • Fixed “Chess Game” control issue.
  • Fixed bug where the invasion setting was never saved.
  • Fixed graphical issues during cut scenes and cinematics.
  • Fixed several graphical and texture bugs.
  • Removed Vista OS check to prevent false positives.
  • Added game version in main menu.

Across all versions of the game, Ubisoft are bringing an end to several mission-breaking bugs, uncorrupting some late-game save files, and fixing an issue that prevents players from using hacks. That last one’s especially handy, because that’s sort of the game.

Have you been enjoying Watch Dogs? I have, but feel like I’m only really scratching the surface. The game maybe defaults to GTA in too many places, and it’s easy to do the same playing it.

Thanks, Videogamer.

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