Wolfenstein: The New Order is out now; here’s our Wolfenstein: The New Order review.
Developers formed around a nucleus of veterans from Starbreeze’s Chronicles of Riddick team have built a new Wolfenstein reboot in id Tech 5 for Bethesda. It’ll be out at some point between October and December this year, and be set in an alternate world ‘60s where the Nazis won World War II.
New Order is a fitting sort of subtitle for a Wolfenstein game. Because while forty-somethings have many a fond memory of Blue Monday, they’ve become used to meeting every successive effort from Hooky and co. with low expectations and a fixed grin.
Wolfenstein fans wear the same grin, which makes the series the perfect place for a cabal of Chronicles of Riddick veterans to lie low and deliver a spectacularly offbeat sleeper hit. We hope. If you’ve been frowning in the direction of Syndicate for the past year demanding to know what they did with the real Starbreeze, then MachineGames might be the answer you’re looking for.
The New Order is in development for PC, next-gen and current-gen consoles, which reads as ‘pretty-but-not-too-pretty’. It’ll send players off to strongholds to fight the mecha-Nazis who’ve taken over the world with their own “super weapons”, on Earth “and beyond.”
There’s a trailer narrated by protagonist B.J. Blazkowicz – a Doom Guy without his nous for scintillating conversation:
Apparently alternate ‘60s still has Hendrix. How bad can it really be?