Chris Roberts urges gamers to back Elite and Godus Kickstarters | PCGamesN

Elite: Dangerous is putting on an in-game scavenger hunt for Nvidia Titan Blacks

Ashes of the Singularity is an RTS where getting across the largest map takes an hour

Hearthstone: Blackrock Mountain: all the spoiled cards so far

Star Citizen

Chris Roberts urges gamers to back Elite and Godus Kickstarters

Godus

Chris Roberts loves games. You can’t really fake this stuff. Roberts loves games now, not twenty years ago, and he loves the sort of games Kickstarter enables. I’ve gleaned this from the ultra-earnest message that graced Star Citizen’s Kickstarter page last night.

“I don’t think this model works for everything and everyone, but I do think it is a very viable model for a lot of games. And I think it’s great model for some designers, genres and platforms that don’t get the big publisher love because their type of games don’t sell 10 million copies worldwide,” wrote Roberts.

“There are a couple of other games coming towards the end of their Kickstarter campaigns that need a little help.”

The first is Godus. Roberts admits that he isn’t a fan of the genre, but doesn’t want to see 22cans’ god game fail - and it will, “without a decent end of campaign kick”.

“Which would be a shame as they have been doing everything you should in a crowd funding campaign; daily updates, taking on their community’s suggestions, showing work in progress and embracing all that is good about crowd funding,” said the Wing Commander designer.

“I think it’s great that [Peter Molyneux] is going back to his roots with GODUS and you can clearly see that his team really cares about what they’re doing.”

Roberts has known Molyneux for “many years”, and believes that the blame for his reputation of underdelivering can be placed at the feet of past publishers.

“The difference between Peter and a lot of other developers is that other developers are a lot more circumspect in public in disclosing what they’re trying to put in the game. Trust me, there are many lofty goals on most projects that never make it, Peter just is more public about his and sometimes gets caught out because of it, especially when there’s a hard date imposed by his publisher.”

The second is Elite: Dangerous, Frontier Developments’ reboot of the beloved space survival sim, and in many ways Star Citizen’s chief rival.

“I believe the world is big enough for multiple quality Space Sims,” says Roberts. “Having to compete against the Star Wars X-Wing games from Larry Holland certainly didn't harm Wing Commander and I feel Star Citizen and Elite: Dangerous are different types / styles of games. Star Citizen is more focused on a ‘crafted’ approach to the universe – more detail, cinematic flair and more unique characters and locations whereas Elite will follow a more procedural approach which will allow it to have a much larger galaxy to explore as a lot of content will be computer generated.

“Besides wanting to see Space Sims make a comeback, I fondly remember playing the original Elite on the BBC Micro by David Braben and Ian Bell. I started my game development career around the same time David did, with my first three games all being on the BBC Micro in the UK before I moved across to the USA and joined up with Origin.

“The original Elite definitely got me thinking about just how cool it would be to blend 3D space combat that with a cinematic story to create the experience I always craved when watching Star Wars,” he concluded.

Godus’ Kickstarter is considerably closer to its target than it was yesterday, but Roberts is right - it’s going to be the closest shave Molyneux’s ever had. Have you pitched in?

Login or Register
Try these free to play games
?

These are affiliate links - clicking them and playing the games directly supports PCGamesN

Spotlight
?

Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.


Alienware - Game VictoriousTurtle Beach
Some new Star Citizen stretch goals

Star Citizen

Some new Star Citizen stretch goals

Star Citizen 1.1 is live; includes the ability to rent ships and components with REC

Star Citizen 1.1 is live; includes the ability to rent ships and components with REC

Star Citizen’s SXSW trailer shows off the sprawling cities and sumptuous space

Star Citizen’s SXSW trailer shows off the sprawling cities and sumptuous space

Star Citizen's release client will likely be at least 100GB in size says RSI

Star Citizen's release client will likely be at least 100GB in size says RSI

Watch Star Citizen's new damage model in action as RSI tear up ships for science

Watch Star Citizen's new damage model in action as RSI tear up ships for science

Star Citizen picks up speed: FPS module, social module and Arena Commander 1.1 coming soon

Star Citizen picks up speed: FPS module, social module and Arena Commander 1.1 coming soon

Just how alpha is the Star Citizen alpha?

Star Citizen

Just how alpha is the Star Citizen alpha?

Not everyone's a fan of Star Citizen’s ship rental system

Not everyone's a fan of Star Citizen’s ship rental system

Star Citizen's Arena Commander trailer showcases laser-heavy dogfights

Star Citizen's Arena Commander trailer showcases laser-heavy dogfights

Star Citizen asks us all to daydream about space with a trailer of all its best bits

Star Citizen asks us all to daydream about space with a trailer of all its best bits

Star Citizen hits $63million in funding, next stretch goal is a cat

Star Citizen hits $63million in funding, next stretch goal is a cat

Star Citizen unveils demo video of FPS combat at PAX Australia

Star Citizen unveils demo video of FPS combat at PAX Australia

Chris Roberts demos planet exploration in new Star Citizen footage

Chris Roberts demos planet exploration in new Star Citizen footage

Tango-Foxtrot: watch Star Citizen's Drake Cutlass ship waltz through danger in style

Tango-Foxtrot: watch Star Citizen's Drake Cutlass ship waltz through danger in style

Star Citizen's $55m won't turn into profit; all pre-launch funds to be

Star Citizen's $55m won't turn into profit; all pre-launch funds to be "spent on development"

Star Citizen's Arena Commander module gets a massive update and space racing

Star Citizen's Arena Commander module gets a massive update and space racing

Star Citizen reaches $50 million in funding by selling more virtual spaceships

Star Citizen reaches $50 million in funding by selling more virtual spaceships

Star Citizen patch 12.5 improves multiplayer and adds flushable toilets

Star Citizen patch 12.5 improves multiplayer and adds flushable toilets

Boom: Star Citizen goes bombing in celebration of $48 million milestone

Boom: Star Citizen goes bombing in celebration of $48 million milestone

Star Citizen stretch goals see funding top $47m as community votes for them to continue

Star Citizen stretch goals see funding top $47m as community votes for them to continue

Star Citizen is

Star Citizen is "controller agnostic" and flying will take some time to get used to

Star Citizen commercial shows off the Freelancer ship

Star Citizen commercial shows off the Freelancer ship