Call of Duty: Black Ops 4 weapons - every gun revealed so far | PCGamesN

Call of Duty: Black Ops 4 weapons - every gun revealed so far

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Call of Duty: Black Ops 4 weapons are among the best in the FPS genre. Treyarch have made heaps of changes to the Call of Duty: Black Ops 4 weapons, adding new attachments that are tailor-made for each gun, predictable recoil, and accurate tracers. It’s the most substantial overhaul to weapons in the series’ illustrious history.

There are five primary weapon categories and three secondary weapon categories in the game, and every gun in Call of Duty: Black Ops can be equipped, regardless of which Specialist you pick. We’ve been hands on with the core multiplayer mode of Black Ops 4 to bring you the statistics and names of every weapon that was in the game at preview stage as well as what situations they work best in.

For more games like this, check out the best multiplayer games on PC.

We expect there to be additional weapons in Blackout and zombies, such as returning classics and special Mystery Box weapons, but no details have been revealed so far. Anyway, enough with the flim-flamming, here are all the Call of Duty: Black Ops 4 weapons.

Assault rifles

Great from medium to long-range, assault rifles generally boast solid recoil and can accommodate a wide range of attachments.

ICR-7black ops 4 weapons icr 7

Much like the ICR and ACR from previous Call of Duty games, the ICR-7 is fully automatic and very easy to control. Unfortunately, it doesn’t pack much of a punch, which is made worse by its mediocre fire rate.

Rampart-17

black ops 4 rampart 17

Comparable to the SCAR, you can expect higher damage and recoil at the cost of a sluggish rate of fire from the Rampart-17. I found this to be the best of the three assault rifles in the game by far.

Vapr-XKG

black ops 4 weapons vapr-xkg

A high rate of fire and very low recoil make this feel more like an SMG, but it downs quickly at medium range, too. A decent bridge between the two categories.

Submachine guns

Best at short-range and handy when aiming down sights isn’t a viable option, the Call of Duty: Black Ops 4 submachine guns are great at clearing out rooms and battling in congested areas.

MX9

black ops 4 weapons mx9
Arguably the best weapon in the games so far, the MX9 has a very high rate of fire and moderate damage. It’s only letdown is a tiny bit of recoil, although this can often work in the shooter’s favour.

Cordite

black ops 4 cordite

This well-rounded SMG is very easy to use and has superb iron sights if you don’t want to waste create-a-class points on a sight.

Saug-9mm

black ops 4 saug 9mm

Very much the Uzi-9mm of Black Ops 4, the Saug-9mm is great for spray and pray gameplay.

Tactical rifles

This new weapon category appears to house the non-automatic assault rifles, so expect the same damage and recoil brackets, but in the form of semi-automatic and burst-fire rifles.

Auger DMR

black ops 4 augur dmr

This designated marksman rifle is all about dealing high damage, with only three or four shots needed to kill an opponent. Alas, it’s slow rate of fire might keep it our of the meta. 

Swordfish

black ops 4 weapons swordfish

A burst-rifle that works much like the M16 in previous COD games, the Swordfish is sadly let down by a low damage and rate of fire. You need three bursts to kill with this gun making it inconsistent at best.

Light Machine Guns

High magazine capacity and solid damage at the cost of a whole lot of recoil.

Titan

black ops 4 weapons titan

LMGs are often a little disappointing, but the Titan is an excellent example of the category. It’s modest 60-round magazine means it’s very mobile and it deals heaps of damage as well - all in all a great suppressive firearm.

Sniper Rifles

These are tougher to handle than in previous Call of Duty games, but the two currently available are both one-hit-kill monsters.

Paladin HB50

black ops 4 weapons paladin hb50

This is just like a .50cal with very slow aim down sights time and rate of fire. Naturally, it makes up for it with extremely high damage.

Koshka

black ops 4 weapons koshka

Slightly less damage that the Paladin, but with a fast bolt-action and aim down sights time, the Koshka will be popular with aggressive snipers players.

Handguns

Strife

black ops 4 weapons strife

Decent for finishing foes, this is an all-round sidearm with moderate damage and rate of fire; expect it to down in five or six hits.

Shotguns

MOG 12

black ops 4 mog 12

Frustratingly, the MOG 12 doesn’t appear to be capable of killing with a single shot.

Launchers

Hellion Salvo

black ops 4 hellion salvo

Useful when contesting busy capture points and highly effective when fired from the high ground.

GOTW
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TucsonJim avatar
TucsonJim Avatar
1
1 Month ago

Infinite Warfare and WW2 both made fewer sales than any of the past ten CODs and this one, BO4, is set to do just as poorly. It's possible that the planned and started AW2 would have sold better than the forced WW2 effort (perhaps wanting to get ahead of BF5). People often confuse (especially in marketing) first day sales with simply first day shipments. What's the problem with Call of Duty? The problem may be a lack of management skills needed for the longer development time (three instead of just two years). They bite off too much, it fails, and then they have to throw a hail marry - resulting in no campaign, small Overwatch like maps and one large Fortnite like map. Activision claims they never planned a campaign. But, there was no Fortnite two years ago, so that doesn't sound likely. And then, there's the reports of first tests that bombed and how Activision had to suddenly start over. The biggest complaint with Activision (just as with EA) is that they don't listen. Activision (and EA) seems to have developed a hearing problem a few years ago (everyone agrees the ten older CODs were better). Eg: WW2's regen was slow to encourage a shoot and pause style (contrary to the normal run and gun that every "true" COD fan thirst for). People rioted until they finally improved it. However, then they go to a slooow stim in BO4 that they admit was intentionally designed to encourage a shoot and pause play style. Are they stupid? So, you must use the stim upgrade - meaning the upgrades are very unbalanced. That's what you get with little planning.

I'm from Philly. But, I found I prefer living in the desert. Tucson has grown three times since. Mostly with people who don't actually love Tucson. You can tell the posers when they say things like their favorite place is the beach. They routinely kill off the native animals (you can't have coyotes in town that might eat your pets), build homes that don't belong, and plant non-native vegetation. I don't care how much money you bring, if YOU don't like Tucson or COD, YOU can leave. So, every COD player knows the Fortnite posers who surely only played a stolen copy complaining about how everyone should switch to Fortnite - a cartoonish game for the Minecraft generation whose fragile snowflake egos can't handle losing because they lack any and all gaming skills. That's the reason for BO4 specialists who can do something beside shoot to get points and why they don't show kill counts (it's potentially too embarrassing). The best music in history (dynamic range, timber, and lyric complexity) is from the 1960s and 1970s. It still the most popular music on the radio. The reason is that the Baby Boomers are alone in being willing to pay for IP. It doesn't make sense to ignore your older fanbase and focus on those who won't buy it. This is not good.

Activision seems determined to compete with EA for boycotters. That's not a game you want to win.

1