Company of Heroes 3 – release date, pre-alpha, and everything else we know

A collection of key facts and information for Company of Heroes 3

German and allied troops fight over an airfiled in RTS game company of heroes 3

Company of Heroes 3 has been announced, although the release date is a long way off. Mirroring the work Relic is doing with the Age of Empires community, the team working on the new Company of Heroes entry have been collaborating closely with fans to make this a sequel worthy of the series’ storied legacy.

That’s why it’s already been in development for four years, why the pre-alpha is being given out to people right now, and why we’re over 12 months from any kind of release window, according to Relic. Still, there’s plenty to talk about regarding the game while we wait, so we’ve created this guide as a running resource of all of the most important bits of information currently doing the rounds.

We’ll keep this updated as time goes on, but for now we’ll focus on what we know about Company of Heroes 3’s release date, the pre-alpha, and anything else we feel is important. The campaign layer especially is a bit unprecedented as far as the Relic’s history goes, so there’s a lot of potential there, as well as a lot of unknowns.

Company of Heroes 3 release date

Company of Heroes 3 will release in late 2022. We’re guessing no sooner than autumn, and probably closer to winter, but this is largely derived from comments by executive producer David Littman.

At the time of the game’s announcement, he mentioned that it was “over a year” from release. Company of Heroes 3 was announced and revealed on July 13, 2021.

Company of Heroes 3 pre-alpha

Until 7 pm PDT / 10pm EST August 2 / 3 am BST August 3, anyone can download and play though a short slice of Company of Heroes 3’s pre-alpha build, which focuses on allied operations in Italy in 1943.

Related: The best RTS games on PC

To access the pre-alpha – which is listed as a separate entry on Steam – you need to sign-up for a free Relic account and link it with your Steam account, which should give you a code to redeem.

The build gives you a taste of both campaign-level and RTS gameplay, with the ability to fight through several key missions, engage with campaign features such as the partisan resistance and other missions, as well as generally fight for control of the area and Monte Cassino.

Company of Heroes 3 pre-alpha system requirements

You can read our full report on system requirements to get a more in-depth picture, but here are the current minimum and recommended specs to run the pre-alpha:

Minimum Recommended
CPU Intel Core i5 8400 OR Ryzen 5 2600* Intel Core i7 8700 OR Ryzen 7 1700X*
GPU Nvidia GeForce GTX 1060 OR AMD Radeon RX 580* Nvidia GeForce GTX 1070 OR AMD RX Vega 56*
OS Windows 10 64-Bit Windows 10 64-Bit
RAM 8GB 8GB

*AMD equivalents of the Intel and Nvidia components listed by Relic

They’re a touch more aggressive than your average strategy game, but Relic is keen to stress that the alpha has not been optimised, and these aren’t indicative of the final system specs.

The pre-alpha require 4GB of space to download.

Company of Heroes 3 trailer

Announcement trailer

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Gameplay reveal

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RTS battle tutorial

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Company of Heroes 3 key facts

  • Set in the Mediterranean, with North Africa and Italy confirmed as campaign settings so far
  • Factions include the British, Americans, and the Wehrmacht. The Italians are currently only represented through partisan resistance mechanics
  • There is a turn-based campaign layer reminiscent of Total War, or perhaps Steel Division 2
  • Campaign actions and resources can be reflected in RTS tactical battles. E.g. if your forces take damage in the campaign layer, they’ll start the tactical layer with less health
  • Campaign gameplay will include air and naval assets, which also unlock different fast-travel options. A third rail-based option will also be present
  • Companies will be your primary campaign-level unit, with dedicated tech trees and abilities
  • Detachments are smaller units that can’t trigger RTS battles, but they can give companies extra utility and/or provide campaign-level support
  • The RTS layer has also been improved, but its more subtle. A notable example though is the ability to hot-breach garrisoned buildings to expel the units inside
  • Not going to lie, it all seems pretty exciting

Check back later for further updates.

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