Bungie will keep its revelry buff in Destiny 2 despite admitting that it makes for a “random and frustrating” experience in PvP. Bungie has now admitted that it’s unable to quickly remove the buff from its competitive servers.
“We don’t have the ability to immediately remove Tonics in Competitive via our servers,” community manager Cozmo23 explains on Reddit (via Rock, Paper, Shotgun). “We’ll continue to investigate possible changes but this experiment will have to run the duration of the Revelry before we can patch a change.”
Reveler’s Tonic lets player reduce the cooldown on their melee, grenade, or class abilities, lasting for an hour. In combination with certain builds, players can spam grenades, which is fun in PvE, but not so much in PvP.
According to Cozmo23, Bungie expected the tonic to be disruptive, but not in a negative way. Its attempt to add variance to Competitive ultimately made things worse, and now it can’t turn back.
As a result, players will have to put up with the buff until The Revelry ends on May 7th. That’s almost two and a half weeks away and adds to general dissatisfaction with the game’s PvP.
While the buff may have been fun for a few days, players are now avoiding the game mode altogether. In the style of The Division 2, PC players are now calling for a Public Test Server (PTS) to ensure changes won’t have a negative effect before they launch.
Related: Still not sure what’s coming? Here are the incoming Destiny 2 updates.
The Battle.net launcher has a similar system in place for Overwatch, but it could take away from the excitement of new events. Instead, Bungie has simply promised more care when rolling out changes.
“We’ve learned a lot from the last 2 days of Revelry,” says Cozmo23. “The next time we make changes that affect the overall Sandbox for a limited time, we will ensure a much better experience for the Crucible.”
The Revelry event also adds spring-focused decorations to hubs, a new exotic, cosmetics, and a questline in Mercury’s Infinite Forest.