In a recent dev blog, Bethesda revealed a mass of details about Fallout 4’s forthcoming construction-themed DLC, Vault-Tec Workshop, due out 26 July. Initially billed as Fallout 4’s version to the Fallout Shelter mobile game, it turns out that the Vault-Tec Workshop is much more than an expansion of crating materials and modules.
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For starters, the DLC will have its own questline, sending players to Vault 88 (provided they’re level 20 or above) to answer a distress beacon. Upon arriving, players will have to fend off a band of Raiders who are attempting to break into the Vault. Once that’s out the way, you’ll come face-to-face with the Vault’s overseer, a ghoul who has spent the past 200 years waiting to begin work on construction – apparently labour was scarce after the bombs fell.
Your role as the leader of Vault 88 was also highlighted in the dev blog, “That’s where the Vault-Tec Workshop quest really kicks in. You’ll start off by interviewing some potential new settlers, searching for the perfect subject for all your nefarious tests. From there you will be tasked with running a series of experiments, each with different outcomes, depending on the choices you make. Will you be a benevolent leader? Or a cruel tyrant? Or maybe somewhere in the middle?
“Your choice of test parameters will affect the final version of each experimental object, so think carefully. Whatever you end up crafting for your experiment will be permanently added to the Workshop, allowing you to build it whenever you want.”
Also interesting is the revelation that players will be able to construct vault’s above ground, using the new pieces to complement their own settlements or build a complete vault on the surface. You don’t need to start stockpiling steel in anticipation for the DLC’s launch either, as Vault 88 is already packed with the resources you’ll need to begin construction.