Update January 20, 2017: Following Mass Effect: Andromeda’s producer bragging about the game’s digital banging, the game has been classified in Australia, and the in-game space sex had the biggest overall impact on the rating.
The game got a Mature 15+ rating, just like the previous games in the series, but the sex in this entry has been weighted differently by the ratings board.
Go on then, here’s the best sex games on PC. You animal.
The first Mass Effect had warnings for “strong themes, sex scenes, and drug references”. Mass Effect 2 had a “strong violence” warning. Mass Effect 3 had “strong violence and sex scenes”.
Meanwhile, Mass Effect: Andromeda warns of “strong sex scenes and violence”. Strong sex scenes! Strong sex. Krogan humping confirmed?
This image is from the Autralian Classifications site.
It’s interesting to not that nudity is moderate, so presumably it’s going to be tasteful boning. Either that or characters are going to do it in their spacesuits.
Original Story January 15, 2017: We know what you want. It’s digital sex. It’s always been digital sex. Bioware know too, and are happy to provide, if the latest tweets from series producer Mike Gamble are to be believed. Responding to a few questions coming off the back of yesterday’sTempest and Nomad trailer, he revealed that “the banging is pretty good” and possible partners number “so many.” It’s good he was so specific, really.
Here’s the tweet in question:
@steimer @masseffect so many. And the banging is pretty good.
— Michael Gamble (@GambleMike) January 13, 2017
Elsewhere, Gamble also confirmed that companions would move about the ship while in-flight, saying that level designer Jess Hara Campbell had put a lot of work into it. Ian Frazier, lead designer, also confirmed a specific example of this to a fan with Krogan buddy Drack hanging out on the bridge.
In other tweet news, Gamble also said that he believed this was the most customisable Mass Effect yet. While ME2 and 3 both cut down on the RPG systems from the first game, the original did have quite a lot of character stats and abilities to play with. It will be interesting to see, as we head into February, the depth of those systems and how they relate to what Gamble said.
Also: the banging.