As the march to 1.8 nears its end, Mojang’s focusing on polish and bug fixing, so snapshot 14w28b is pretty dull. But it means that 1.8 is almost ready for release.
You can check out the snapshot by enabling it from the launcher and get an idea of what 1.8 will look like.
“We’re starting to enter the last phase of our development cycle for 1.8, and so we’ll be focusing on finalizing features, fixing bugs and optimizing the game over the next few weeks as we draw a little closer to something we’d like to eventually consider releasable,” reads the snapshot announcement. “Todays snapshot is one such example, bringing (hopefully) some big optimizations to the server and client, a few less bugs to worry about, and a handful of hugs in their place.”
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On top of a slew of bug fixes, like buttons not working as designed and certain items having the wrong names, 14w28b, there have been tweaks the enchantments, block models and optimisation.
Here are the notable changes:
- Servers can now customise network compression in server.properties
- The new block model format for resource packs can be considered stable and ready to use.
- Enchantments and effects now accept names instead of arbitrary IDs.
- Alternative (random) block models specified by resource packs can now be disabled in Video Settings.
- Many optimizations to both the server (including singleplayer) and the client.
- Less bugs!
- Compressed space and time.