Nvidia’s latest drivers are here with version 397.93, providing the support you green brand users crave. This update promises Game Ready support for State of Decay 2 and the upcoming closed alpha for The Crew 2, as well as a modicum of smaller additions.
Game Ready support for the Microsoft-published zombie apocalypse simulator State of Decay 2 is here, which will ensure you’re seeing all the guts and gore at optimum fidelity. While it’s a few days before Ubisoft’s closed beta for The Crew 2 goes live, you can rest assured your newest drivers will be up to the task of handling all that driving.
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Those of you squeezing out the last few drops of SLI performance will see updated profiles for Star Wars: Battlefront II and Early Access shooter DRG Initiative. Yet most of the remaining additions are either minor or tucked well under the hood – this brings support for CUDA 9.2 and updates 3D Vision profiles for The Crew 2. Read on for the full list of changes, fixes, and known issues.
- On notebooks with GeForce GTX 870M, GPU acceleration is being used for Windows Explorer.
- Steam must be closed to enable or disable SLI mode.
- Digital Vibrance setting is not persistent, and reverts to the default setting when rebooting with Surround mode enabled.
- In Wolfenstein II, the game may freeze in the Roosevelt area.
- When Windows HDR is enabled, some color formats are missing from the NVIDIA Control Panel->Display->Change Resolution page.
- On Pascal and Kepler GPUs, after installing the driver and rebooting the system, the drive may fail to load.
- In Far Cry 5, green flickering occurs in the game when using HDR with non-native resolution.
- In Hitman Pro with DirectX 12, with SLI mode enabled, the game crashes if in-game HDR is ON and Windows HDR setting is OFF at lower resolutions.
- With surround SLI and G-Sync in Overwatch there is constant flickering in the game when played in a specific SLI Surround configuration (2 displays on master GPU and 1 display on slave GPU) with G-Sync mode enabled.
- In Shadow Warrior 2 on TITAN V, after launching the game with Windows HDR setting enabled, there is flickering corruption when hovering the mouse over the game screen.
- The issue does not occur with Windows HDR setting disabled.
- On GeForce TITAN (Kepler-based), the OS fails after installing the graphics card on a Threadripper-enabled motherboard.
- On Pascal GPUs with Gears of War 4, blue-screen crash may occur while playing the game.
- On GeForce GTX 1080 Ti with Warhammer Vermintide 2 in DirectX 12, TDR errors may occur when changing resolutions in game.
- To work around, use the DirectX 11 game option.
- On notebooks with GeForce GTX 1060, the external HDMI display blinks when playing a video from the Netflix Edge Browser or Blu-ray video in full-screen mode with Windows HDR enabled.
- The issue does not occur when playing the Netflix video in a Chrome, Firefox, or Internet Explorer 11 browser.
- In the Netflix Edge Browser, when playing a game in full-screen mode and playing a video from the Netflix Edge Browser, blue-screen crash occurs after multiple [Alt+Tab] switching between the two.
- The issue does not occur when playing the Netflix video in a Chrome browser.
- In DOTA 2 with Vulkan mode enabled, the game item slot glitches.
- In Dead by Daylight, NVIDIA Freestyle does not work with the game.
- In Call of Duty: WWII, with Surround enabled, the center Surround display is blank during gameplay.
- In the NVIDIA Control Panel, NVIDIA Surround hot keys do not work.
- With GeForce Experience, the “In-Game Overlay” option cannot be enabled, nor does Shadowplay recording work.
- The Microsoft Media Foundation library must be installed in order to use these features. Be sure to first install the Media Foundation package.
- Random DPC watchdog violation errors occur when using multiple GPUs on motherboards with PLX chips. With HDR turned on, non HDR full-screen video playback may cause corruption/flicker in the video.
- To avoid this scenario, disable Windows HDR setting before launching the video.
- On Windows 7 running Call of Duty: WWII, with Surround enabled, the center Surround display is blank during gameplay.