PlayerUnknown’s Battlegrounds is breaking its promise of weekly patches


The PlayerUnknown’s Battlegrounds developers are changing the game’s update schedule. In an announcement on Steam, NA/EU partnerships manager Harusol says that “we will not have our weekly or monthly patches rolling out as often as before.”

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Harusol says that the team has found that “being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update.”

Harusol is keen to clarify that this does not mean PUBG will be getting less attention from its development team. He clarifies that “although we may not release a weekly patch, we will utilize the test servers for significantly longer periods of time and deploy patches and hotfixes when necessary.” This change should ensure that live builds ship with fewer “unforseen issues” but “will have absolutely no bearing on how much content we deliver, or how much we work on the development of the game.” The community will continue to kept abreast of any updates, as the team will continue to issue patch notes as usual.

Finally, Harusol says that “we would like to assure you all that we are still on-track to release our game as per our updated timeline, and we want to emphasize to you that we are not winding down the development.” The move is a significant departure from the team’s inital plan, which would have seen daily updates to PUBG, but hopefully it means the team will be able to stop working 14-hour days.

PlayerUnknown’s Battlegrounds is due for a full release at the end of 2017.