Rainbow Six Siege devs show how they’re bringing more personality to new operators | PCGamesN

Rainbow Six Siege devs show how they’re bringing more personality to new operators

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Operation White Noise is in the midst of its rollout to players, bringing three new operators and a new map to the tactical shooting action of Rainbow Six Siege. In a new video documentary, the developers at Ubisoft explain exactly what went into bringing it all to life.

Check out all the details on what’s been added in Operation White Noise.

Dokkaebi was named for a creature from Korean mythology, a goblin with the ability to possess inanimate objects - a natural fit for the operator’s hacking ability. A ton of design iterations came in bits and pieces to define her final look, but the one thing that stuck around until the end were the glasses. Not exactly tactical, but you’ve gotta have that hacker look.

Recent operators indicate the team’s design focus going forward, with a greater focus on strong personalities and engaging backstories. Zofia serves as a particularly strong example, as she was designed in tandem with Ela to help define the relationship between the two sisters. The personality-driven design extends to game design changes, too. Zofia initially tossed grenades by hand, which seemed too static, so the grenade launcher was born - and with it, plenty of opportunities for more unique gameplay options through the weapon’s bounciness.

Tower is unique among Siege maps, because it doesn’t distinguish between inside and outside locations. That’s a deliberate attempt to expand what the game’s map formula - the “cookbook,” as the team calls it - can do.

You can check out quite a bit more detail in the video above. Even though Operation White Noise is barely out of testing, players already have a method of spawn killing, but we’re sure that’ll be kicked out of the game shortly.

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Lolssi avatarHeebiedJeebies avatarThe DJ avatar
Lolssi Avatar
377
2 Months ago

What does any of this matter in a game where you shoot other people couple of minutes and then everything resets?

Also did they bother researching actual real life operators for this?

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HeebiedJeebies Avatar
1
2 Months ago

You're clearly a fan, then.

I'm not going to complain about some nice writing in the game though. :) and things like the grenade launcher can be bigger than you think.

Finally, they've researched all of them. I'm not saying they're exact replicas, as they need to make them work in a game, but they do research

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The DJ Avatar
47
The DJ(11 days 9 hours played)
2 Months ago

I get that none of it actually matters, but I mean, it is pretty interesting some of the stories or personalities of the operators cause that what forms the OPs in the first place. It wouldn't really be a good game if it just had characters with certain abilities and that's it. Just imagine if we didn't get a background of Bandit? No drug memes.

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