RuneScape founding fathers reunite to design new quest; expect cabbages | PCGamesN

RuneScape founding fathers reunite to design new quest; expect cabbages


RuneScape co-creator Andrew Gower left Jagex in 2010, three years after he and brother Paul placed 654th in the Sunday Times Rich List. Their combined fortune at the time, if funnelled through the RuneScape economy today, would total nearly 315 billion gold pieces.

Need a break from communal cabbage-hunting? Try one of the best MMORPGs on PC.

Andrew and Paul took to the stage at RuneFest 2015 in East London’s Tobacco Dock this weekend to announce that they’re working on a new quest for the game. Andrew wrote much of the game back in the day, but hasn’t been listed in its credits since 2011.

The quest comes as part of wider plans for substantial updates throughout 2016 in celebration of RuneScape’s 15th anniversary. If teased concept art at the talk is anything to go by, expect an underwater boss fight and an island full of prehistoric monsters - think T-Rex mobs. The MMO’s latest client is based on C++ rather than Java, so the ceiling for visual loveliness is higher than before too.

Andrew says it’s his personal mission to include as many cabbages as possible in his quest. That got a big laugh in the hall - the vegetables are a running joke in Runescape, thanks in part to the fact that RuneScape Classic chat replaced swears with the word ‘cabbage’ in its early years. A god, Brassica Prime, sometimes takes the form of a cabbage, and a deadly breed roam the seas around the Wushanko Isles.

Would you sooner spend 2016 playing vanilla RuneScape, the wilfully nostalgic Old School RuneScape, or the wilder, lawless DarkScape?

Sign in to Commentlogin to comment
stockdale avatarJeremy Peel avatarGainsayer avatar
stockdale Avatar
2 Years ago

>The MMO’s latest client is based on C++ rather than javascript

Their current client isn't based on javascript, it's java, java and javascript is not the same thing.

Jeremy Peel Avatar
2 Years ago

So it is, ta!

Gainsayer Avatar
2 Years ago

I find it funny how they call the 2007 version old school. Having started playing right at the beginning with the 2D characters in 2001, it seems rather new, still.

I do love the new visuals though. Hell, even when they started going to proper 3D it had a certain charm to it, I believe.