Stop the music: Chroma will undergo “substantial retooling” after alpha ends on June 4th

Chroma retooling

Chroma, Harmonix and Hidden Path’s F2P musical shooter, is going to be getting some extensive work done on it after the alpha finishes. The Rock Band developer said that it needs “substantial retooling”. 

The decision was based on feedback from players during the alpha phase. Perfecting wub shootouts and explosive guitar riffs is probably a bit of an art. 

“Based on the terrific feedback we got from all of you in the community, as well as our own analysis, we have concluded that Chroma will need some substantial retooling to be the game we want it to be,” says the developer.

“We remain passionately committed to the high-level vision, and we think there are some very successful mechanics and systems in the existing build. The team has, in fact, already started prototyping new directions for the game based on those successful mechanics. We look forward to sharing with you down the line, as Chroma evolves in new directions.”

When alpha ends on June 4th, the team will plan their next move and start the redesign. Chroma didn’t have a hard release date, though it was due out sometime this year. How the retooling will affect that window isn’t clear.

Cheers, Polygon.