In a post on the official forums, CD Projekt RED have outlined what’s coming down the pipe for the next Witcher 3 patch. The biggest addition is work being put into ensuring the upcoming New Game+ mode works properly. The feature itself isn’t in this patch, but will be coming “in the future.” The details on how it will function were revealed a few days ago.
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Here’s the rest of the highlights:
- In patch 1.07, the level requirements for certain items were scaled up, leaving some players stuck with only unusable gear. With patch 1.08, we are introducing the Wolven Hour potion. This potion will be available in everyone’s inventory once they install the patch. It will reduce level requirements on all gear for a period of one hour. This will give players time to level up or find alternative equipment using the gear that was available to them in patch 1.05 but became unusable after patch 1.07. After one hour, the potion’s effects will cease and the requirements for all gear will revert to their original, pre-potion values.
- Heads chopped off during finishers will no longer disappear.
- Fixes an issue where Geralt would sometimes die after traveling to Velen in the quest “Something Ends, Something Begins.”
- Overall improvements to performance, including some issues that may have been caused by 1.07.
That last one may seem small, but as someone with an older PC who’s so far resisted the urge to buy because of inevitable performance problems, it’s heartening to hear. It’s a shame there are still not legitimate ways for me to test it out, but a demo wouldn’t seem totally out of CD Projekt’s character to release.
I also like their imaginative in-universe fixes for bugs or unintended problems introduced in earlier patches. It’s a bit of an ugly work around for the problem, but better than leaving a tiny number of players utterly unable to play.
Other recent updates have brought a whole new movement system to the game, as well as its litany of free DLC, New Game+ being the final one.