The Warhammer 40K game I’ve always dreamt of would be a Black Isle-style RPG, set on a hyper-industrialised Forge World, starring an Inquisitor tasked with sniffing out the scent of Chaos. Somebody with a reason to go digging around in the mines, asking strangers searching questions via branching dialogue trees.
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Since Obsidian’s Tyranny seems to have that more-or-less sorted, I’m OK with Inquisitor - Martyr instead being an action RPG with elements of cover-shooting. As it turns out, that’s cover-shooting in the most literal sense: you benefit from aiming at the low walls.
The new trailer concerns Martyr’s destructible terrain. Subjected to bolter fire, its stony environments can be chipped away and disassembled into rubble - such that a pillar can be toppled onto the head of an enemy of the Imperium.
Success in firefights involves taking cover - and keeping an exit route open, should your chosen wall be shot to pieces. Some materials last longer than others, but a nice chromey chunk of boltgun metal should keep you relatively safe.
Martyr comes from Van Helsing’s NeocoreGames and is expected on PC later this year. Think you’ll play it, or will Dawn of War III see you right in the Warhammer department?