Blimey: The Elder Scrolls Online has had over 3 million beta sign-ups | PCGamesN

It will never end: Assassin's Creed Chronicles will be a series

Middle-earth: Shadow of Mordor free DLC lets you dress all in black and laugh in the face of poison

Counter-Strike: Global Offensive eSports team ALSEN accused of match fixing

The Elder Scrolls Online

Blimey: The Elder Scrolls Online has had over 3 million beta sign-ups

The Elder Scrolls Online is out now; here's our Elder Scrolls Online review.

Earlier today Bethesda revealed that The Elder Scrolls Online would be a subscription MMO. The reaction has been mixed, but Bethesda’s Matt Firor has been eager to justify the decision. Now we also have a number on the current beta sign ups: over three million and counting. It’s a huge number. To put it in perspective, Guild Wars 2 has just sold three million copies as it approaches its first year, and The Elder Scrolls Online isn’t even out yet.

Matt Firor hit us with the numbers today at Gamescom. “We’ve had well over 3 million beta sign-ups, which we haven’t announced before.” said Firor. “You don’t want to let too many people in early, because the game is, frankly, not too good in early beta and you don’t want to expose many people to that, but we’re well into the tens of thousands.”

I’ve watched the reactions come flooding in, and it’s been a mixed bunch. Is free-to-play the only future for new MMOs? World of Warcraft, EVE Online and Final Fantasy XI would certainly like a word if that’s the case. Even the upcoming WildStar and Final Fantasy XIV still believe in it. It’s not that free-to-play doesn’t work, but it’s an incredibly delicate business model that more often than not is executed poorly. A nice middle ground of pay-once has proven successful if Guild Wars 2 is anything to go by.

One does have to think however that many of these people would've signed up without prior knowledge of the recently announced subscription model. But Bethesda certainly have a lot of attention right now, and that’s a start.

Login or Register
4
+4
-0
avatar
4

Thankgoodness it Pay to Play! This mean I can pay a one subscription fee and get access to all the content that gets released. I don't have to pay with points that I buy at a ridiculous price. I don't have to grind for hours and hours to get gold that I can convert into gems that I later spend just to buy cosmetic items, or increased bank slots because what they give you is just the bare bones. Also announcing that its P2P wouldn't drop the beta numbers by much if any. Your not paying to test out Beta. Beta is a chance to try out a game for free, even if you don't have intentions on buying it you can still experiance it for a short time before it goes live. I have really disliked the F2P model, its very sneaky and lot of these kids dont understand that when they are shelling out the $$ for gems/points they are actually spending MORE then they would have if they had just had a F2P model. Also P2P will actaully keep more players in the game and they will be less likely to jump from game to game like I've seen in GW2. I actaully wouldn't mind a combination of the 2 like LOTRO does. You can F2P and if you want stuff you have to buy it with points or you can pick your level of subscription, the higher the subscription the more access you get.  Free 2 play are like your local fair. They come to town, you have to pay to get through the gate and you wander around looking at all the sights but you still have to pay to go on the rides or play their games. Or you can go to disney world, pay your fee...larger yes but you get access to everything! No one is standing at a ride holding their hand out expecting you to pay them each time you want to enjoy something.  

3
+5
-2
avatar
5

Thank *GOD* They're going subscription.  I hate F2P, it tends to attract the worst of the lowest common denominator, and makes trolling and market inflation far too easy.  I'll happily be giving my money to Bethesda, especially if they continue to provide a non-F2P service.

F2P - First sign a games dying, and it provides a large community, but not a good one.

0
+2
-2
elvismiggell's picture
91

I'm interested why you think it makes market inflation easier?  Could you give an example?  (I'm not a big MMO player so don't see how that could happen more in one pay model rather than another?)

I definitely agree with your point about community - I'm sure plenty of people sign up for free games with nary a second thought as compared to those of us that hesitate when our wallet is involved.  I'm not sure it's the first sign a game is dying though.

-3
+1
-4
avatar
3

Really? Are you that damn dense? Or just stupid? It does not matter if the game is free to play or pay to play you still will get dumbasses and jerks like yourself in them. In fact more so.. Look at wow and it's a sub and it is filled with dumbasses, dimwits and elitist jerks. If you really think pay to play is going to keep out the unsavory jackasses you are a damn fool.  I do not know where you get the correlation that only free to play games harbor only the unsavory people. I can almost bet people like you are the very ones that fit the lowest common denominator you complain about.. They should have went buy to play. As far as it being the sign of free to play games dying, don't hold your breath. 

3
+3
-0
Rob Zacny's picture
37

Enkara, article comments are for discussion and debate, not personal abuse. Rather than engaging with the point, you opted for maximum confrontation with Lunarius and then started with namecalling. I'm in a worse mood just for having read your contribution to this discussion, and it's not at all the tone I want to see here.

Next time, please engage with topic rather than attempt to abuse another commenter.

2
+2
-0
Fishking's picture
2

Subscription fee is better han free-to-play or pay-once with a in-game wallet. It gets my attention more because you got all features from the start and you don't have to play for everything if you want more. Like inventory space and character slots, etc. And 10 euro á month is nothing if the game is up to players expectations. And it feels like you actually supporting the company. But that's just my opinion.

0
+1
-1
elvismiggell's picture
91

This is a viewpoint that always interests me.  You're absolutely correct - 10 Euros a month isn't all that much, if you only play one game.  But what if you play more than one game a month?  What if they all require a subscription fee?  How do you reconcile that with your wallet?

(It's a genuine question. :) )

2
+2
-0
avatar
3

Thats a problem of your own creation. The only issue you will really have is if you don't work . Playing MMOs is one of the most cost effective forms of entertainment. Pretty much pennies even if you play multiple games.

1
+1
-0
elvismiggell's picture
91

Absolutely it's my own fault, I'm fickle and like lots of games.  :)

But that's my point really - by having a subscription model you're potentially excluding lots of customers that would happily pay for game time, simply because you're not building a flexible enough model to cater to their needs.

If TESO roll out a pay to play (not subscription) model, I'll gladly pay for it - I'm fully supportive of a studios need for fiscal support.  Otherwise it's an exclusive model that I don't feel I can be part of.

2
+2
-0
Leitheudhen's picture
3

I love the Idea of the subscription fee (and other in game ideas). I love Star Wars, I used to like SWkotoR, but when they went to F2P they shot them-selves in the other foot. I also hated the social rewards and bonuses, I don't want a floating Jawa with fireworks or a Tuantan tetherd to ones leg. ESO don't even think it! Make money the old fassion way "build a good game".

2
+2
-0
avatar
2

I don't mind P2P personally. Ill still be at midnight release at gamestop waiting impatiently for it to drop. I currently play DDO currently though and like the system they have. F2p but with a VIP option. I am VIP. And as someone else said, these guys been workin on this game for years....years.... They gotta make something on it.Dream job or not everyones got bills. Families houses, sht like that. Start with F2P and game is shot from drop. Betheda, Zenimax, I am more than willing to pay 60 for game and a 10 a month subscription. You have created a dream of mine. Something I was wishing before since before i knew it was in development. "TWO THUMBS WAY UP".....

2
+2
-0
avatar
2

I'm a big Elder Scrolls fan going all the way back to Morrowind with a hundreds of hours invested in each game. I'm also a big Guild Wars 2 fan with a couple thousand hours of game play. In my entire Guild Wars 2 career maybe I have spent $100... Being someone who can only play Guild Wars 2 for about 100 hours a month because I have a job the requires me to be focused (around 15% of all the hours in a month), this is perfect for me. Now in ESO I'm gonna have to pay $15 dollars for the same thing? Why? So far it looks like Skyrim with some new animations and textures. Which cost around $130 with all the DLC's. Why should I pay so much? How is their server maintainence and content development so different from Guild Wars 2 that they need to charge per month? And then just to piss people off even more there will also be an in game store to make Bethesda more money? So basically the only difference between this and Guild Wars 2 will be the lore/fight mechanics/texture packs and... um.. that I must pay $15 a month? Because what other purpose for an in game store is there other than Pay to Win Faster?

Then onto how this effects community. You will now have a whole lot of selfish player who are there to get the most out of the tiny bit of time they get to play. And are trying to maximise on this so they monthly charge feels affordable worth it. This is exactly what happened in WoW. Everyone who comes from WoW to GW2 always, first comment, "This game has such a great community." And I agree.

I can't see any justification for a monthly subscription so far other than for Bethesda to guarentee income. Which is stupid because now their opening sales will be reduced. Then after their first month there will be another huge drop off. I'm not investing in a MULTIPLAYER game with no other players.

But hey who knows maybe they are keeping some big secret that will differentiate this game within the Elder Scrolls franchise and make it worthwhile. I'll wait till launch and see. Because the 10 lucky people (the other 3 zero's were a typo) that have beta keys are the only ones that know.

1
+1
-0
avatar
2

that's sad. buy to play is much better :/

1
+2
-1
avatar
3

They should have went buy to play.. I am sick of these companies expecting you to buy their damn game then turn around and pay a damn sub.. It just goes to show it just being plain greedy. Buy to play with a in game cosmetic shop would have been better. 

1
+1
-0
avatar
3

Great news, a fantastic IP and nice steady revenue stream for Bethesda. And not micro transaction fest so Happy.

1
+1
-0
avatar
1

If ya like a game support it. It costs Hundreds of Millions of dollars to make these games and unless you show some return there not gonna support them for long. You will want all the neat toys and expansions after the first six months and without revenue thats not gonna happen. EQ ran successfully for many many years on P2P and they were able to bring expansions out and even in the young days of this industry they delivered. If you desire F2P then stick to your console games. Gammers will pay to support a great game.

1
+1
-0
avatar
1

I am ALL in favor of Pay to Play.  The way the model is set up for such games as Neverwinter etc... it is nearly impossible to get to end game without spending money one items that will help you finish.  I also feel that with a more steady income coming in from subscriptions that the designer can afford right up front to make more and better upgraded content.  i imagine they will have a better deal per month if you buy multiple months at a time. 

1
+1
-0
avatar
1

I was surprised to NOT see the link for "executed poorly" shoot directly to Neverwinter.

0
+3
-3
Htorne's picture
224

Well then, that explains alot. Guess I will have to wait, but I got a feeling that EQNext is going to make an impact on this game or any other traditional mmorpg out there. They should go Free to Play from the get go, and save themselves the trouble of going F2P later.

0
+2
-2
avatar
2

ZeniMax you are making a mistake The model you have chosen  has FAILED each MMO that has toyed with p2p.

To save there MMO thy went to f2p I also singed up for BETA as a lot of others but I will stay with DDO.com until I hear the Higher up bend and say what happen, turn on the f2p option then I will be on ZeniMax sight to down load the game and Play the MMO and buy the packs.

0
+1
-1
avatar
1

You all probably play bad f2p games. To be on top in any game, even f2p , you must have brains. Money is just a source to level your low intelligence to appropriate state. All games I play was f2p, and I always was in top guild with top equipment and donate nothing.

-1
+2
-3
elvismiggell's picture
91

I hope they understand that beta signups don't mean players that will buy the game.  I signed up a few weeks (months? I don't remember) and since then have discovered it's going to be P2P.  It's unlikely I'll be paying.

1
+1
-0
elvismiggell's picture
91

Come on then, own up folks, who downvoted two statements of fact?  More importantly, why?

I have no problem with people preferring pay to play, it's a personal preference, but it's not mine.  It doesn't suit the reality of my gaming lifestyle and therefore isn't something I'll support.

-1
+1
-2
avatar
1

I really loved this MMO but a monthly payment...JUST NO

I hate free to play is worse,yes but the system of guild wars 2 was just so good.

It takes a few hours to get alot of gems (that you don't even need because the stuff in the gemstore isn't even worth that much) and then you're done!

Monthly payment is so terrible because it keeps you in the game for to long,it will enforce you to play the game because you payed a fee for it. And if you don't play it for like a day it feels like a waste... In guild wars 2 you don't have this problem!

And this probebly also effects your results in school to (because of the thingy above).

I really looked forward to this game :L

1
+1
-0
AuroMyst's picture
1

I too like the Guild Wars 2 model of pay for the game and thats it. Yes, you have the option to buy gold if you want, but you can get everything, everything ingame without it.  It has tons of the same features, and to be honest, the game price actually went down a few months after I bought it. To say the designers 'deserve their money' and all that other stuff is ludicrous...they already have their money. They've had investors for years who've already seen returns and ponied up for more, and they have OUR money from actually buying the game.  I have played several different MMOs and personally have never paid per access and don't intend to start now.  I find the Guild Wars 2 model a happy medium allowing choice and will hold out for that.  For those happy to pay, greatness; I just won't be among them.  It's a shame too; there are three people at our house that would love to play this game, as it does look amazing, and yes I realize the value per day, but the point is they already would have money from us, have had returns already, and their are models such as GW2 that work already.  This is not needed. Sometimes doing it the 'old fashioned way' isn't always best.

0
+1
-1
avatar
1

You're effectively paying 50c a day. 

Get over it you peasant.

-2
+2
-4
avatar
17

Ahh, the signup numbers. With the delightful little detail left out by ZeniMax that all of these numbers came from a time before they announced that their game was subscription based. And that if they allowed people to opt-out, those numbers would likely drop by 95% overnight.

That they couldn't wait a month to release this information and that they're just getting it out there now smacks of desperation.

"You're wrong! Wrong! We can make a subscription game work! Look at how many people signed up for our beta before they knew it was a subscription-based game! They're all going to play it!"

Yep. Daaamage control. There are those at ZeniMax who can tell which way the wind is blowing with this, but they don't have the balls to tell their bosses that their subscription-based approach is wrong.

This is going to be entertaining.

1
+2
-1
avatar
3

Whatever man, I prefer pay to play because I don't have to worry about buying a damn dungeon or item or something off the damn game's store every 5 minutes. And if nothing else, they'll still have my guild in WoW which is 231 (Not including alts)... So, anyway, I think your '95%' is a gross overestimate is all I'm saying.

Anyway how can you gripe about it? This game has been in development for -years- since shortly after Oblivion was released if I remember right. That is -a lot- of time, money, and energy going into creating the game and they probably need to make a lot of money to break even and then make a profit.

People need to quit bitching about games and game consoles and everything though before we start bitching about every little tiny thing. (Wait, most folks already do... Nevermind) Point is, the Xbox One was something to bitch about and get all uppity.... This isn't.

Alienware - Game VictoriousNvidia Shield - Titanfall
The 100 best Skyrim mods

The Elder Scrolls V: Skyrim

The 100 best Skyrim mods

Cops 'n Robbers: The Elder Scrolls Online justice system unveiled

Cops 'n Robbers: The Elder Scrolls Online justice system unveiled

The Elder Scrolls Online developer hit with layoffs now that the game

The Elder Scrolls Online developer hit with layoffs now that the game "runs smoothly"

Want to go higher? The Elder Scrolls Online update 4 will introduce Upper Craglorn

Want to go higher? The Elder Scrolls Online update 4 will introduce Upper Craglorn

What to expect from The Elder Scrolls Online's daedra-controlled Imperial City

What to expect from The Elder Scrolls Online's daedra-controlled Imperial City

Elder Scrolls Online apparently has more than 750,000 subscribers

Elder Scrolls Online apparently has more than 750,000 subscribers

The best videos from Elder Scrolls Online

The Elder Scrolls Online

The best videos from Elder Scrolls Online

Moreowind: Skywind public alpha

Moreowind: Skywind public alpha "coming soon"

Elder Scrolls Online devs rework its endgame,

Elder Scrolls Online devs rework its endgame, "want it to be more exciting to get to level 50"

The Elder Scrolls Online's first Adventure Zone, Craglorn, has been opened up to the veteran masses

The Elder Scrolls Online's first Adventure Zone, Craglorn, has been opened up to the veteran masses

Elder Scrolls Online patch unsticks stuck NPCs, makes a hard knock life harder for werewolves

Elder Scrolls Online patch unsticks stuck NPCs, makes a hard knock life harder for werewolves

How to become emperor: The Elder Scrolls Online's first king spills his secrets

How to become emperor: The Elder Scrolls Online's first king spills his secrets

The Elder Scrolls Online review

The Elder Scrolls Online

The Elder Scrolls Online review

ZeniMax Online says sorry with five days of game time for The Elder Scrolls Online players

ZeniMax Online says sorry with five days of game time for The Elder Scrolls Online players

Zenimax Online recruit players to

Zenimax Online recruit players to "name and shame" Elder Scrolls Online gold spammers

Elder Scrolls Online patch 1.0.6 takes the fight to gold farming bots

Elder Scrolls Online patch 1.0.6 takes the fight to gold farming bots

Elder Scrolls Online's 12-player trials will host its

Elder Scrolls Online's 12-player trials will host its "most complex and difficult" encounters

Elder Scrolls Online duping bug is wrecking game economy. Zenimax shut down guild bank

Elder Scrolls Online duping bug is wrecking game economy. Zenimax shut down guild bank

The Elder Scrolls Online review in progress

The Elder Scrolls Online

The Elder Scrolls Online review in progress

The Elder Scrolls Online fansite creates a trading system because ZeniMax Online won't

The Elder Scrolls Online fansite creates a trading system because ZeniMax Online won't

Zenimax send in pest control to squish The Elder Scrolls Online's progression halting bugs

Zenimax send in pest control to squish The Elder Scrolls Online's progression halting bugs

Craglorn is The Elder Scrolls Online's first Adventure Zone, and it's not for riffraff

Craglorn is The Elder Scrolls Online's first Adventure Zone, and it's not for riffraff

The Elder Scrolls Online wants to remind you it's launching today with a flashy trailer

The Elder Scrolls Online wants to remind you it's launching today with a flashy trailer

The Elder Scrolls Online is out today. Guess how many mudcrabs you'll need to shoot to top level 50?

The Elder Scrolls Online is out today. Guess how many mudcrabs you'll need to shoot to top level 50?