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Assassin’s Creed Valhalla’s next patch adds new settings for stealth and difficulty

New settings for parry windows, search length, and more will allow you to fine-tune Valhalla even further

A close-up shot of Eivor wearing red face paint in Assassin's Creed Valhalla.

The latest set of Assassin’s Creed open-world games have been adding more and more controls for setting up the experience precisely the way you want, allowing you to independently adjust difficulty for stealth and combat gameplay, for example. Assassin’s Creed Valhalla’s next patch, which we know will cut down on its massive install size quite a bit, will also add some additional settings so you can further adjust the challenges Eivor encounters in medieval England.

Title Update 1.4.1, which is due out next week, adds new settings for combat, stealth, and exploration, all of which are subheadings found in the gameplay tab in the settings menu. For combat, Ubisoft has added new settings that allow you to adjust the parry timing window (you can choose from 400, 650, or 800 milliseconds), a similar setting for the brush with death timing window (300, 400, or 600 ms), and the brush with death duration (1, 1.5, 2, or 2.5 seconds).

In stealth, you’re given the option to toggle guaranteed assassination on or off, and there are new settings for how long you have to escape detection, how long that lasts while you’re aiming, the length of time enemies will search for you, and the maximum number of enemies that will actively search for you (either two or three).

Under exploration, you’ll have the option to toggle both closest opportunity and icon distance on or off. New settings also allow you to turn viewpoint synchronisation and unguided objectives on or off, and exploration beams (the beams of light that shine down on map markers) can be set to limited or full.

Ubisoft says it’s also addressed some stealth bugs that allowed NPCs to detect players even when their vision is obstructed, as well as some instances of being instantly detected incorrectly. You’ll also need less time to blend in with crowds, and there won’t be any speed limit placed on Eivor once you’ve blended in.