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Deep Rock Galactic is getting an integrated three-tier modding system

The multiplayer game needed a "robust solution" to make mods work

Mods are finally on their way to subterranean co-op game Deep Rock Galactic, now that developers Ghost Ship Games have worked out a way to let modders make changes to a multiplayer game that features persistent progression. The solution has come in the form of a tiered approval system hosted on Mod.io.

“We have decided to implement a modding platform that lets modders upload mods for players to install within the game,” Ghost Ship explains in a recent update on Steam. The team evaluated several possibilities for modding, including the Steam Workshop, but eventually settled on Mod.io and are currently at work implementing a native support system for it in Deep Rock Galactic.

When it’s live, the system will work on three tiers of approval, each with different implications for your saves. The default approval level is called Sandbox, and you’ll be able to use anything with this label with a modded save file. You can’t use these mods with the regular save that you’re keeping your progression on, however. Servers that use these mods will be tagged in the server browser, and you’ll only be able to jump in if you’re running the same mods as the server is. Basically, you’ll want to have a save file dedicated to sandbox-level mods if you want to see stuff that changes the way rewards are doled out, or that unlock items without the usual progression process.

Next up is the ‘Approved for Progression’ tier. While you won’t be able to play on vanilla servers while these are installed, and your game will be tagged as ‘using mods’ in the browser. However, you’ll still earn the normal progression and experience points while they’re active.

Finally, there’s the ‘Fully Approved’ tier. Ghost Ship says this category is for quality of life and accessibility mods that change sounds or visuals without having an appreciable effect on gameplay itself.

Ghost Ship did not provide an estimated date for the rollout of mod support for Deep Rock Galactic, but it’s in the works now – so the wait shouldn’t be too long.