The first Diablo III expansion has been unleashed; read our Reaper of Souls review to find out the verdict.
Diablo III looks its worst when it stands still. Iffy watercolour screenshots like that above are about as good as it gets. But since when did anything ever stand still in Diablo? It’s always been far better represented in motion, and the same is true of its imminent expansion, Reaper of Souls.
Major PC releases like these are still very often subject to staggered international release dates. But no brick-and-mortar retailer will tell Malthael, the Angel of Death, to stagger his terrifying return to the mortal realm – and so Reaper of Souls will be released everywhere all at once on Tuesday, March 25.
Included in Reaper of Souls is Act V, a much-needed injection of new plot and intrigue into Sanctuary, and a new class in the Crusader. Probably most far-reaching, though, is the introduction of adventure mode – a randomised affair which chops up segments of the existing Diablo III campaign and provides players with new objectives, forever and ever.
Diablo III is already somewhat expanded in the wake of its 7GB 2.0 patch – which unfolded a huge rebalancing of the classes, revised difficulty settings, clan support, and Loot 2.0. Have you played around with any of that yet?