When next-gen survivalist shooter The Division was unveiled on Tom Clancy’s behalf at E3 – he couldn’t be torn away from singlehandedly coding the next Rainbow Six, Ghost Recon and Splinter Cell, the poor overworked sod – it practically screamed PC. “Persistent online world!”, it seemed to yell. “MMO leanings! Four player co-op!”
It never quite said the words, though, and Ubisoft couldn’t be persuaded to offer more than a vague gesture of amenability (plus an odd, endorsed petition) when it came to a PC port. Until just now, when they released this video.
“I’m very pleased to announce that the game will be available on PC,” said a reportedly chuffed exec producer, Fredrik Rundqvist. “Massive Entertainment has its roots in PC development with titles like Ground Control [and] World of Conflict. You can be certain that we will provide you with a first rate PC experience.”
BWAAAAH. Thank goodness that Inception horn was there to emphasise just how much Massive value the opinion of their community, eh?
Excellent news, of course. I’m probably more keen than the next journo on Ubisoft’s recent ‘Tom Clancy’s…’ output, but their uniform studio culture seems to have produced games – in Rainbow Six Vegas, GRAW and Splinter Cell Conviction – that’re a tad too homogeneous. Wise, then, to hand the overarching franchise to a developer not based in Montreal or Paris.
What in The Division’s E3 demo had you most excited to set foot in Massive’s diseased US?