I'm already sold on The Blood of Dawnwalker, but its time-hopping sequel plans will be Rebel Wolves' make or break moment Opinion
"Safety is never an endpoint." Roblox's James Kay on age verification and commitment to player safety Exclusive
Opinion Arc Raiders is down but not out - dwindling player numbers and a long wait for the next update mark an important time for the extraction shooter
Xbox setting Compulsion and Double Fine free is the only good thing to come out of Microsoft's layoffs Opinion
World of Warcraft patch 12.1 tackles bug fixes and housing decor costs, as Blizzard focuses on delivering a "polished experience"
Valor Mortis is the first soulslike I've immediately enjoyed, and not just because it's in first-person
Riot went a bit "out there" with some of League of Legends' recent champions. Locke is a welcome return to what players "want."
Control Resonant might be a new direction for the studio, but it still feels like a Remedy game at heart
Otterly Lost is the cozy exploration game I really needed, and its Steam Next Fest demo is pure bliss
I've run the numbers, and if the Steam Machine does arrive this summer, this is how much it should cost
007 First Light's brand placement is obnoxious, but it works. What it could mean for the industry, however, scares me
Warhammer 40k Dark Heresy's beta flexes the game's murder mystery muscles, but exposes its limits too
"We're not competing with Dawn of War 1, we're competing with people's memory" says DoW 4 lead creative
Warren Spector's Thick As Thieves encapsulates the joys of the heist, but I'm not convinced it'll steal my attention long-term
Subnautica 2 is just as beautiful and expansive as its predecessors, with no early access cobwebs to be seen
Vampire Crawlers finds the perfect balance between strategy and automation, and it gives me that Survivors feeling all over again
New dark fantasy tactical RPG Prelude Dark Pain is scratching my Mewgenics itch in all the right ways