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League of Legends patch 10.1 notes – Sett and Mecha Kingdoms skins

League of Legends patch 10.1 introduces new fighter Champion Sett, as well as 12 new skins

2019 is drawing to a close and League of Legends patch 9.24 – the last of the year – has arrived in-game, bringing a load of skins, Champion changes, and mystical marksman Aphelios. The LoL fun doesn’t stop there though, as we head into the brand new League of Legends 10.1 patch cycle, which has just arrived fresh for testing on the PBE – and there’s yet another special arrival to the Champion roster.

Seen those rumours about a new LoL Champion that have been circulating? Well, it’s true – Sett, The Boss, has arrived on the game’s testing servers, ready to rumble. Riot’s description reads: “A leader of Ionia’s growing criminal underworld, Sett rose to prominence in the wake of the war with Noxus.” Though he was once a humble contender in Navori’s fighting pits, he’s now notorious for his “savage strength, and his ability to take seemingly endless amounts of punishment.” Check out his splash art, release skin, abilities, stats, and more below.

12 new skins also land on the PBE from various lines this patch. Diana, Olaf, and Trundle get Dragonslayer skins, while the all-new Mecha Kingdoms skin line coming to the game in 2020 makes its first appearance. As well as Sett’s Mecha Kingdoms release skin, Draven, Garen, Leona, and Jax get new looks based on the theme, with Garen getting a Prestige Edition Mecha Kingdoms skin and Jax getting a bit of a rework, with new voiceover and special interactions.

In addition, Janna, Rengar, and Ryze get new Guardians of the Sand skins, and Sylas gets a new Freljord skin. Plus, there are a bunch of new item changes and some pretty big changes to the Eyeball Collection (D3) Rune. Read on to see the latest changes being tested on the PBE.

League of Legends patch 10.1 Release Date and Downtime

League of Legends patch 10.1 arrives tomorrow, January 8. Maintenance is expected to begin at 03:00 PT for NA servers, 05:00 GMT for EUW servers, and 3:00 CET for EUNE servers, and is expected to last around three hours.

LEAGUE OF LEGENDS PATCH 10.1 Balance Changes

Sett, The Boss

Stats:
  • Base HP: 600
  • HP per level: 93
  • HP5: 9.25 + 0.15 per level
  • Base MR: 32
  • MR per level: 1.25
  • Base AD: 60
  • AD per level: 4
  • Base armor: 37
  • Armor per level: 4
  • Base move speed: 340
  • Attack range: 125
  • Attack speed per level: 1.75

Abilities:

  • Pit Grit (Passive):
    • Heavy Hands: Sett has basic attacks which alternate between a Left Punch and a Right Punch, always opening with the former. Attack speed increases the speed of both of his punches. Left Punches deal a normal amount of damage, with Right Punches coming out quicker and dealing 5-90 (+15% tAD) bonus damage.
    • Heart of the Half-Beast: Sett gains [0.25 at level 1/ 0.50 at level 6 / 1 at level 11 / 2 at level 16] additional health regeneration for each 5% missing health.
    • Sett will reset back to a Left Punch if he does not do a Right Punch within 2 seconds of doing a Left Punch. The attack speed of a Left Punch is Sett’s regular attack speed, and the attack speed of a Right Punch is 8 times the attack speed of Left Punch.
    • Right Punch base damage is set at 5 per level, hitting maximum of 90 at level 18.
  • Knuckle Down (Q):
    • No cost
    • Cooldown: 9/8/7/6/5
    • Sett itches for a fight, gaining 30% movement speed for 1.5 seconds while moving towards enemy champions.
    • Sett’s next two basic attacks deal 10/20/30/40/50 bonus physical damage, plus 1/2/3/4/5% (+[1% of total AD]%) of the target’s maximum health.
  • Haymaker (W):
    • No cost
    • Cooldown: 16/14/12/10/8
    • Passive: Sett stores 100% of damage taken as Grit, to a cap of 300 (50% of Sett’s max health). Grit decays quickly 4 seconds after the damage was taken.
    • Active: Sett winds up a giant punch in a direction, expending all Grit to deal 60/85/110/135/160 (+25% (+[10% bAD]%) of expended Grit) as true damage to all enemies in the center line. Enemies not in the center line take physical damage instead.
    • Sett also gains a rapidly decaying shield equal to Grit expended for 2 seconds
  • Facebreaker (E):
    • No Cost
    • Cooldown: 16/14.5/13/11.5/10
    • Sett smashes enemies on either side of him into each other, dealing 50/80/110/140/170 (+60% tAD) physical damage and slowing them by 50% for 0.5 seconds. If Sett grabbed at least one enemy on each side, all enemies are stunned for 1 second.
  • The Show Stopper (R):
    • No Cost
    • Cooldown: 120/100/80
    • Ultimate. Sett grabs an enemy champion, carries them forward, then slams them into the ground. All enemies near the impact take 200/300/400 (+100% bAD) (+40/50/60% of the grabbed enemy’s bonus health) physical damage and are slowed by 99% for 1.5 seconds. Enemies take less damage the further they are from where Sett lands.

Here’s Sett’s full voiceover:

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And all of his special interactions:

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Champion Changes

Aphelios – nerfed

Stats:
Base HP decreased to 500 from 530
Base movespeed decreased to 325 from 330
Calibrum:
Mark damage AD decreased to 0.3 bAD from 0.4 bAD
Infernum:
R additional target AD decreased to 0.25 bAD from 0.4 bAD
R explosion radius decreased to 400 from 500
Aurelion Sol:
Center of the Universe (Passive) damage decreased to 12-130 from 16-120 (full values: 12/14/16/18/20/23/26/32/38/44/50/60/70/80/90/100/110/120)

Alistar – buffed

Stats:
Base HP increased to 575 from 573.36
Base damage increased to 62 from 61.1116
AD per level increased to 3.75 from 3.62
Triumphant Roar (Passive):
Heal increased to 25-161 doubled to 50-322 for allies) from 20-139 (doubled to 40-278 for allies)

Azir – buffed

Emperor’s Divide (R):
Wall duration increased to 5 from 3
Damage increased to 175/325/475 from 150/250/450

Corki – buffed

Missile Barrage (R):
Damage increased to 90/125/160 from 90/115/140

Ezreal – buffed

Mystic Shot (Q):
AD ratio increased to 120% from 110%

Garen – buffed

Judgement (E):
Damage from champion level increased to 0-8.2 from 0-6.6

Gnar – buffed

Boulder Toss (Mega Q):
AD ratio increased to 140% tAD from 120% tAD
Wallop (Mega W):
Damage increased to 25/55/85/115/145 from 25/45/65/85/105

Graves – buffed

Quickdraw (E):
Cooldown decreased to 16/15/14/13/12 from 18/17/16/15/14

Heimerdinger – changed

Hextech Micro Rockets (W):
Damage per rocket decreased to 50/80/110/140/170 from 60/90/120/150/180
CH-3X Lightning Grenade (E upgrade):
Damage changed to [100/200/300 (+60%)] from [150/250/350 (+75% AP)]

Jayce – buffed

Shock Blast (Cannon Q):
Damage increased to 55/110/165/220/275/330 from 55/105/155/205/255/305

Kalista – buffed

Stats:
HP per level increased to 100 from 89
Armor per level increased to 4 from 3.5

Kassadin – nerfed

Stats:
Base movespeed decreased to 335 from 340

Mordekaiser – changed

Darkness Rise (Passive):
Duration decreased to 4 from 5
Movement speed changed to [3% (levels 1-18)] from [3/6/9% (levels 1/6/11)]

Nami – buffed

Tidecaller’s Blessing (E):
New – this ability now empowers both basic attacks and spells
New – The tooltip has been updated: Deal 33/35/37/39/41/43/45/47/49/50/52/54/56/58/60/62/64/66% damage to non-champions when empowering Area of Effect spells.

Sejuani – buffed

Stats:
HP per level increased to 100 from 95
Permafrost (E):
Damage increased to 40/90/140/190/240 from 40/80/120/160/200

Sett – changed

Haymaker (W):
Shield duration increased to 3 seconds from 2 seconds
Damage increased to 90/125/160/195/230 from 60/85/110/135/160

Shaco – nerfed

Two-Shiv Poison (E):
Mana cost increased to 65 at all ranks from 50/55/60/65/70
AD ratio decreased to 70% bAD from 80% bAD
AD ratio decreased to 55% from 60%

Shyvana – changed

Fury of the Dragonborn (Passive):
New – ‘Shyvana passive now gains a stack with Elder Dragon’
New – ‘Cloud Dragon now increases fury gains on Shyvana by the same amount of Ult CDR it grants (because her ult has no actual cooldown)’
Flame Breath (E):
On hit damage increased to 3.75% Max Health from 3.25% Max Health
Monster damage cap increased to 150 from 100

Sylas – changed

Stats:
Base HP decreased to 525 from 585
HP per level increased to 115 from 95
Base armor decreased to 27 from 32
Armor per level increased to 4 from 3
MR decreased to 32 from 39
MR per level increased to 1.75 from 1.25
Petricite Burst (Passive):
Max charges increased to 3 from 2 AOE range decreased to 300 from 400
Primary target damage AP ratio increased to 25% from 20%
New – ‘While Sylas has a charge of Petricite Burst, he gains 60% attack speed’
Chain Lash (Q):
Base damage changed to [40/55/70/85/100 (+40% AP)] from [45/70/95/120/145 (+60% AP)]
Secondary damage changed to [60/105/150/195/240 (+80% AP)] from [45/70/95/120/145 (+60% AP)]
Slow duration decreased to 1.5 seconds from 2 seconds
Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5
Minions damage decreased to 40% from 55%
Kingslayer (W):
Cooldown changed to 14/12.5/11/9.5/8 from 14/13.5/13/12.5/12
Mana increased to 70/80/90/100/110 from 45/45/50/55/60
Damage increased to [65/100/135/170/205 (+85% AP)] from [65/100/135/170/205 (+65% AP)]
Base healing changed to [30/60/90/120/150 (+60% AP)] from [70/90/110/130/150 (+50% AP)]
Healing amp at >40% health lowered to 50% from 75%
Health AP ratio decreased to 50% from 60%
Removed – Damage amp when enemy below 40% health
Changed – Heal effect always goes off, so you no longer need to hit a champion to heal
Abscond/Abduct (E):
Cooldown changed to to 14/13/12/11/10 from 14 at all ranks
Damage increased to [80/130/180/230/280 (+100% AP)] from [70/85/100/115/130 (+20% AP)]

Varus – changed

Piercing Arrow (Q):
Cooldown decreased to 18/16/14/12/10 from 20/18/16/14/12
Blight stack detonation cooldown reduction decreased to 3 seconds to 4 seconds

Vi – changed

Ultimate:
New – ‘Vi will be unstoppable during the entire animation of her ultimate. (On live you can displace her during the uppercut animation)’

Zyra – changed

Grasping Roots (E):
Vine Lasher slow potency lowered from 30% to 25% New – now Slows from multiple Vine Lashers stack up to 2 times

Item Changes

Edge of Night – buffed

Effects:
AD increased to 55 from 50

Serrated Dirk – buffed

Effects:
AD increased to 30 from 25

Spellthief’s Edge – buffed

Effects:
New – this item now gives +25% Base Mana Regen

Frostfang – changed

Effects:
New – this item now gives +50% Base Mana Regen

Shard of True Ice – changed

Stats:
AP decreased to 45 from 60
Health decreased to 100 from 150
Effects:
New – this item now gives +50% Base Mana Regen

Steel Shoulderguards – buffed

Effects:
New – this item now gives +25% Base Health Regen

Runesteel Spaulders – changed

Effects:
New – this item now gives +50% Base Health Regen

Pauldrons of Whiterock – buffed

Effects:
New – this item now gives +100% Base Health Regen
Adds ‘Receive diminishing gold from excessive minion kills’ back to effects

Relic Shield – buffed

Effects:
New – this item now gives +25% Base Health Regen

Targon’s Buckler – changed

Effects:
New – this item now gives +50% Base Health Regen

Bulwark of the Mountain – changed

Stats:
AP decreased to 25 from 40
Effects:
New – this item now gives +100% Base Health Regen

Spectral Sickle – buffed

Effects:
New – this item now gives +25% Base Mana Regen

Harrowing Crescent – changed

Effects:
New – this item now gives +50% Base Mana Regen

Black Mist Scythe – changed

Stats:
AD decreased to 25 from 35
Health decreased to 100 from 150
Effects:
New – this item now gives +100% Base Mana Regen

Rune Changes

Eyeball Collection (D3) – changed

Stats:
AD per eyeball increased to 1.2 from .06
AP per eyeball increased to 2 from 1
Complete eyeball collection decreased to 10 from 20
Eyeballs per Champion decreased to 1 from 2

Champion Skins

Sett’s release skin is Mecha Kingdoms Sett – 1350 RP
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Here’s his splash:

Dragonslayer Diana
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Dragonslayer Olaf

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Here’s his splash:

Dragonslayer Trundle

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Here’s the splash:

Freljord Sylas

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Here’s his splash:

Guardian of the Sands Janna – 1350 RP

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Guardian of the Sands Rengar – 1350 RP

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Guardian of the Sands Ryze – 1350 RP

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Here’s the splash for Guardian of the Sands Janna, Rengar, and Ryze:

Mecha Kingdoms Draven – 1350 RP

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Here’s the splash:

Mecha Kingdoms Garen – 1350 RP

Here’s his splash:

Prestige Edition Mecha Kingdoms Garen

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Here’s the splash:

Mecha Kingdoms Jax – 1820 RP

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Mecha Kingdoms Jax also gets some new special interactions:

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… and some new voiceover:

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Here’s his splash:

Mecha Kingdoms Leona – 1350 RP 

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Here’s her splash:


Thresh VFX Changes

League of Legends patch 10.1 brings a VFX update for Thresh. Get a look below:
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LEAGUE OF LEGENDS PATCH 10.1 LOGIN SCREEN

Every League of Legends patch has its own login screen. They’re usually fairly excellent, and patch 10.1’s is sure to be no exception. With so many new skins and a new Champion added, it’s hard to guess what its theme might be, but given the Mecha Kingdoms Jax rework and Champion skins, it looks likely it could be based on the Mecha Kingdoms line.

That’s all we’ve got for League of Legends patch 10.1. You can stay up to date with the current version of the game via the League of Legends patch 9.24 notes, and make sure to check back for the League of Legends patch 10.2 notes in the very near future.