The Witcher has successfully made the jump from books to games, and then crossed genres from RPG games to card games – so why not conquer strategy games, too? There’s no official plan for a strategic Witcher spin-off, but luckily the Total War mod community is around to bring the Continent to the venerable real-time tactics series.
While that’s the eventual plan, the modders behind Witcher: Total War are starting reasonably small. The total conversion for Medieval 2 will initially launch as a demo, with a map encompassing Velen and Novigrad and three factions: Reedania, Novigrad, and the Nilfgaardian Empire. Eventually, that’ll expand to a Northern Realms map with 20 factions, and then a full Grand Campaign map with 29 factions.
The Witchers themselves will show up as units – six different types for each of the schools – and many other types of units will take inspiration from the armies featured in Gwent. You won’t see any Total War: Warhammer-style monsters as units, though those types of beast may be included through scripts.
Sadly, there’s not yet any indication of when we can play Witcher: Total War – the small mod team is clear about their limited time to work on the project. You can check out the early details on ModDB (via PC Gamer).