The company had previously declined to commit to a Steam launch, but it now says the highly anticipated game will come to the platform on Microsoft Flight Simulator’s release date of August 18.
“In addition to availability on Windows 10 and Xbox Game Pass for PC (Xbox Game Pass for PC is currently in beta), Microsoft Flight Simulator will also be coming to Steam on August 18,” wrote the company’s head of Microsoft Flight Simulator, Jorg Neumann. “We are thrilled to announce that Steam pre-orders for the Standard, Deluxe, and Premium Deluxe editions of Microsoft Flight Simulator start today!”
In addition, Neumann confirmed that the game will support head tracking software at launch and that it will support VR headsets later in the year.
He said: “Listening to the community has been a priority for the development team since the announcement of Microsoft Flight Simulator in June 2019. Two of the most requested features we’ve been hearing about from the community are TrackIR and VR support. Today we are excited to announce that Microsoft Flight Simulator will have TrackIR support available on day one, and VR support will be available later this year in time for the launch of the HP Reverb G2!”
The confirmation of a Steam launch will come as welcome news to those loyal to Valve’s platform, particularly as Microsoft had previously said only that its “goal is to have Microsoft Flight Simulator available on as many platforms as possible”. It remains to be seen if it will come to other storefronts or consoles in the future.
In a separate interview with PCGamesN, meanwhile, Neumann has told us why now is the time for a Microsoft Flight Simulator reboot after so long out of the limelight. Alternatively, you might be interested in our in-depth preview, in which we explore the idea of Microsoft Flight Simulator as a simulation of Earth itself.