Bayonetta just had a surprise launch on PC, running at 60fps, up to 4K resolutions, and with full-on keyboard and mouse support. This could just be the start of something, as Platinum Games say they would love to keep porting their old games to PC, so long as the publishers are up for it.
Maybe we’ll get that rumoured Vanquish PC port after all.
"The PC market is huge and can definitely not be ignored. We are absolutely aware of that, and we’ve always felt this way," a spokesperson for Platinum told PC Gamer. "We’ve always had a positive stance towards porting our titles to PC, but the decisions as to which platforms we release our games on, and which platforms are the main focus for the games we make are largely made by the publishers, so this is not something we can decide on our own.
"However, most third-party publishers nowadays realise the PC should not be ignored, so I believe we should be able to become more actively involved in the PC market from here on out."
Players have been hankering for Bayonetta on PC for a while now, and Platinum have other games in their backlog that non-console owners have missed out on, the aforementioned Vanquish being among the most requested.
Apparently Bayonetta’s Wii U port helped Platinum Games get better at the porting process, and their current proprietary engine is built with PC ports in mind. In other words, it’ll be even easier in future.
"We still feel strongly about putting more consideration into the PC market. If our current efforts prove successful, this will only make PC development more attractive,” say Platinum. “If it were up to us, we’d port all of our games to PC, but it all depends on the publishers.”
Perhaps this will take out the sting of Scalebound’s cancellation.