Warcraft film was a “political minefield” to make | PCGamesN

Warcraft film was a “political minefield” to make

Warcraft movie

The filmmaker behind the movie adaptation of Warcraft says studio politics made producing the movie one of the most difficult projects he’s ever worked on.

There are plenty of worlds outside of Azeroth to explore. Check out our list of the best MMORPGs.

Duncan Jones, the director of 2009’s surprise sci-fi hit Moon, talked about Warcraft in an interview with SyFy published Thursday. The film debuted in 2016 to tepid critical reviews (it currently holds a 28% rating on Rotten Tomatoes), but went on to become the highest-grossing video game movie to date.

Jones says production company Legendary was going through a major upheaval during the making of Warcraft, leaving Warner Bros. for Universal Pictures and eventually being sold to the Chinese conglomerate Wanda Group.

“And at the same time as all of that, we were also working with Blizzard, who understandably were very careful about what happened with the movie because their bread and butter was the game Warcraft, which was bringing in a billion dollars a year for them,” Jones explained.

But Jones has fond memories of Warcraft’s production as well, notably building the movie’s giant sets - they reminded him of wandering around Goblin Town on the set of 1986's Labyrinth as a boy while his dad, David Bowie, played the Goblin King.

Check out the full interview over at Syfy.com.

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