The best Hearthstone decks for beginners

Best Hearthstone decks for beginners

Is there such thing as the best Hearthstone deck? Well, that’s something the internet has argued long and hard about since 2014 when Hearthstone came into the world.

A lot has changed since then, and a lot continues to change, which is why we can’t hand over a recipe that’ll guarantee your success. What we can do, though, is conjure up a bunch of decks that will work well in the current meta whether you’re card rich or poor.

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You don’t have to spend money to play Hearthstone, but while investing a small amount of money in the game won’t necessarily give you an immediate winrate bump, it will give you access to a much wider selection of cards. That selection will subsequently improve the options available to you when it comes to building a deck, and will give you an advantage over an opponent who has a limited selection of cards..

If you’re a new player you’ll have access to a basic group of cards that everyone who plays the game has from day one, but you will need to start investigating ways to improve your collection if you want to become competitive.

How can I improve my card collection without spending money?

There are three ways to collect new cards in Hearthstone, and all of them are available to you without spending a single pennycent. 

  • Firstly, buying packs. There is a choice of three different packs in the Hearthstone store, from each of the last three expansions plus the classic set. This is the main avenue with which the Hearthstone development team introduces new cards to the game. These packs cost 100 gold - Hearthstone’s in-game currency earned by playing the game - or around £1 / $1.50 each if you decide you want to open your wallet. There's also the Welcome Bundle, which is recommended for all players as it gives ten packs and a random legendary for £4 / $5, but can only be purchased once.
  • Secondly you can earn cards. As you level up each of the game’s nine classes you will be rewarded with cards from the basic set. You also have access to new cards via the game’s adventure expansions - these cost 700 gold per wing, and are a very efficient way of boosting the quality of your card collection. They can also be purchased for £13.99 / $19.99.
  • The final method of collecting new Hearthstone cards is crafting. You can craft cards that you want to include in a deck by spending ethereal dust which is obtained by destroying cards that you deem surplus to requirements. The rate on return is fairly low, with four disenchants required to make a card of that rarity, so we would suggest you think very hard before destroying - or ‘disenchanting’ - any cards that you have two or fewer copies of.

This Hearthstone deck guide is primarily aimed at those of you who are just starting out on your Hearthstone adventure as well as those of you who haven’t spent much (or any) money on the game.

For those of you that have just picked up the game, the Welcome Bundle detailed above offers you the best value for money we’ve ever seen in terms of card collection. Alternatively, buying one or two of the game’s adventures will give you a huge boost to the deck options available to you. The adventures offer an excellent gameplay experience and around 45 cards for their relatively low price.

For the purposes of this article, we’re going to assume you have access to the most recent adventure, One Night in Karazhan, and have leveled each class up to level 20 so have access to all of the game’s basic cards. We might also advise that you spend a small amount of dust on each deck to make it a little more effective.

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First things first though:

How do I build the best Hearthstone deck?

There’s a big stretch between gathering the best cards and building an effective Hearthstone deck. Sure, you could fill your deck with 30 legendary cards; while each of those cards might be expensive and difficult to find in packs, collectively they won’t make the best deck. The best Hearthstone decks are all about balance.

What makes a balanced Hearthstone deck? Well, that totally depends on what your gameplan is. Generally speaking Hearthstone decks can be split into four categories: aggressive decks, midrange decks, control decks, and combo decks. Briefly, these break down like this:

  • Aggressive decks look to put lots of low cost minions onto the field as early as possible in order to reduce the opponent’s health while forcing them to play on the backfoot. These games are often over very quickly.
  • Midrange decks also look to get minions on the board reasonably early, but where the aggressive decks put pressure on the opponent’s life total, midrange decks look to control the board and win by putting many high value minions into play during the middle part of the game, and finishing the opponent off around turn 10-15.
  • Control decks, as their name suggests, are all about controlling the battlefield for the whole game, waiting long enough to play numerous big powerful minions. Removal spells and life-extending spells are crucial in prolonging the game’s length to a point when your big minions can become effective. Expect games with these decks to last for a long time.
  • Similar to control decks, combo decks feature numerous spells to keep your character alive and to control the battlefield. The difference being, combo decks feature a small collection of cards which, when used in combination with one another deal huge amounts of damage to the opponent. These decks generally feature a number of cards that dig through your deck as you search for your combo pieces.

Now you understand a little about Hearthstone decks and how to make them, let’s start exploring some cheap options so you can dive into battle.

Beginner Mage Deck - dust cost: 120

Best Mage Deck Hearthstone

Mages have access to the widest range of powerful damage-dealing spells in the game, as such it is possible for mages to play a midrange-style game as well as a combo-style game with the same deck.

The damage dealing spells that most classes rely on as removal can instead be used by mages to take down huge amounts of the enemy’s life total. In particular, Fireball and Frostbolt can be a scary combination. With just three of those cards and 10 mana you can reduce your opponent’s life total by 15 points. This deck is a midrange deck that uses those spells in particular to control the board and as a late-game finisher.

  • Early game: Ideally you would look to use cards like Babbling Book and Mana Wyrm in the first two turns, combined with Arcane Missiles or a Frostbolt for removal of an opponent’s early minion.
  • Mid game: As the game progresses, combinations with cards like Mirror Entity and Medivh’s Valet can give you a lot of minions on the board while destroying some of your opponent’s.
  • Late game: If you’ve made it to the late game, combining Medivh, the Guardian with a potentially free Arcane Giant and high-cost spells like Firelands Portal can offer hugely powerful, unanswerable turns to finish off your opponent.

One other thing to remember when you’re playing as a mage is to keep track of how much damage you have in spells in your hand. As the game wears on, you could be sitting on a lethal dose of damage without realising it.

Got a bit more dust to spend?

Advanced Tempo Mage Deck

 Mage cards

Neutral cards 

  • 2x Arcane Blast
  • 2x Arcane Missiles
  • 1x Mirror Image
  • 2x Babbling Book
  • 2x Mana Wyrm
  • 2x Frostbolt
  • 2x Cult Sorcerer
  • 2x Sorcerer's Apprentice
  • 2x Arcane Intellect
  • 2x Flamewaker
  • 2x Fireball
  • 2x Cabalist's Tome
  • 2x Firelands Portal
  • 1x Archmage Antonidas
  • 1x Bloodmage Thalnos
  • 2x Azure Drake
  • 1x Emperor Thaurissan
  • 1x Yogg-Saron, Hope’s End

Despite its nerf, Yogg-Saron still represents a hail mary for tempo mage lists that miss out on their early game mana curve and find themselves swamped by aggro lists. The Emperor Thaurissan and Sorcerer’s Apprentices offer excellent combo possibilities with Archmage Antonidas, while Flamewaker combined with Arcane Blast, Arcane Missiles and Mirror’s Image can be devastating for opponents.

Beginner Warrior Deck - dust cost: 80

Best Warrior Deck Hearthstone

Warrior decks have incredible access to direct damage in a similar, but arguably more efficient way to a mage’s super powerful spells: weapons and charge minions. By using very powerful weapons - especially for their mana cost - warriors can control the tempo of a game by destroying an opponent’s minions on the same turn as playing more minions themselves.

With that in mind, this deck utilises those weapons - specifically Fiery War Axe - to take control of the board in the early game and pressuring the opponent’s life total with charge minions like Kor’kron Elite and Wolfrider.

  • Early game: When selecting your opening hand your top priority is to find a Fiery War Axe in your deck. Other than that, looking out for an effective two-mana-cost minion, like Pompous Thespian or Acidic Swamp Ooze is important too.
  • Mid game: Once you’re on the board with a couple of early game minions and you have a weapon equipped, improving your board presence via Razorfen Hunter or killing off another of your opponent’s minions without taking any damage with Violet Illusionist should be your priority. It’s at this point that you must make a judgement call. Do you want to control the board or do you want to pressure your opponent’s health total? If your answer was the former, save your weapon charges for killing minions, however, if opponent hasn’t been able to put anything on the board for the first two turns, you might consider using your weapon on their face and playing Wolfrider and Kor’kron Elite on turns three and four to get them dead.
  • Late game: If the game has gone on this long we can assume that the early turns were used to battle for control of the board. If you’ve managed to keep control of the board, you might be running low on cards. At this point it is advisable to use Slam combined with minions or weapon charges to clear the opponent's board and replenish your hand with usable cards.

Difficult to remove minions like Sen’jin Shieldmasta, Chillwind Yeti, and Gurubashi Berserker should help you get deeper into the game by keeping your opponent busy while you search your deck for a late-game threat. The inclusion of Prince Malchezaar should provide you with one or two dangerous legendary late game minions to close out the game.

Got a bit more dust to spend?

Advanced Dragon Warrior Deck

 Warrior cards

Neutral cards 

  • 2x Blood to Ichor
  • 2x Fiery War Axe
  • 2x Execute
  • 1x Slam
  • 2x Alexstrasza’s Champion
  • 2x Fierce Monkey
  • 2x Frothing Berserker
  • 1x Ravaging Ghoul
  • 2x Kor’kron Elite
  • 1x Grommash Hellscream
  • 1x Sir Finley Mrrgglton
  • 2x Faerie Dragon
  • 2x Twilight Guardian
  • 2x Azure Drake
  • 2x Blackwing Corruptor
  • 1x Drakonid Crusher
  • 1x The Curator
  • 1x Ragnaros the Firelord
  • 1x Deathwing

Warrior managed to steer clear of most of Hearthstone’s recent nerfs. While Execute doubled in mana cost, most of the Hearthstone community agrees that it’s not only still very playable, it could be argued that it’s still an incredibly efficient card given how easy it is for warriors to damage minions.

This dragon list offers incredibly valuable minions on almost every turn of the game, which means that when the deck is allowed to curve out with Alexstrasza’s Champion into Fierce Monkey into Twilight Guardian into Blackwing Corruptor it can be almost impossible for any deck to respond efficiently. Finishers by way of Grommash Hellscream, Ragnaros the Firelord, and Deathwing allow this deck to run long and still push for damage.

Beginner Warlock Deck - dust cost: 280

Best Warlock Deck Hearthstone

Warlocks arguably have the most powerful hero power in the game. Life Tap allows players to sacrifice two health for the ability to draw a card. While that may not sound like a hugely powerful ability to a new player, once you’ve played a few games in which you run out of cards early on you’ll understand how valuable having a full hand is.

The warlock hero power also offers the best chance for new players to learn how to treat their health as a resource in the same manner as you would use your mana. Early sacrifice of health points for board presence or a fuller hand of cards can change the outcome of the entire game.

In this deck you will be utilising that concept of life sacrifice for early tempo via the warlock hero power as well as the card Flame Imp, while also getting to grips with the discard mechanic with cards like Silverware Golem in combination with Succubus and Soulfire. This deck is quite aggressive and features powerful low-cost minions like Flame Imp, Malchezaar’s Imp and Voidwalker to take control of the board, alongside methods for cheating out minions via Silverware Golem.

  • Early game: During the mulligan phase you want to look for cards like Flame Imp, Malchezaar’s Imp, Voidwalker, Dark Peddler and Dire Wolf Alpha. These cards will allow you to take control of the board very early on and start to pressure your opponent into taking inefficient turns.
  • Mid game: This is the crucial time for you to try and take advantage of Silverware Golem’s effect. If you can manipulate your hand to only contain Silverware Golem and one of either Succubus or Soulfire you can Life Tap afterward and complete an incredibly efficient turn. Combining that with an on-board Malchezaar’s Imp and a Violet Illusionist would see you draw two cards and take no damage. At this stage of the game you should be looking to continue flooding the board with minions and attacking your opponent’s health total. This deck does not feature any late-game minions, so early pressure and high value turns that your opponent can’t deal with are vitally important so that you can kill your opponent before the late game.
  • Late game: If a game runs late with this deck, your only hope is that your opponent has used up all of their removal so your Dread Infernal can stay on board long enough to finish them off. If not, you will probably have lost.

Got a bit more dust to spend?

Advanced Zoo Warlock

 Warlock cards

Neutral cards 

  • 2x Power Overwhelming
  • 2x Soulfire
  • 2x Flame Imp
  • 2x Malchezaar’s Imp
  • 2x Possessed Villager
  • 2x Voidwalker
  • 2x Dark Peddler
  • 1x Darkshire Librarian
  • 2x Darkshire Councilman
  • 2x Imp Gang Boss
  • 2x Silverware Golem
  • 1x Doomguard
  • 2x Abusive Sergeant
  • 2x Argent Squire
  • 2x Dire Wolf Alpha
  • 2x Defender of Argus

Zoo warlock’s ability to adapt to changing metas never ceases to amaze and the perennial top-tier deck continues to perform well, even in the face of a nerf to a card that’s been a zoolock staple for years. Abusive Sergeant’s reduction from a two-attack minion to a one might have knocked it out of many other decklist but its role in zoolock has always been in support of cards like Argent Squire and Power Overwhelming as a trade aid and a finishing move. This deck utilises the Karazhan-pushed discard mechanic, alongside board-flooding zoo tactics. Doomguard represents the finisher, as always.

Beginner Shaman Deck - dust cost: 200

Best Shaman Deck Hearthstone

This Shaman utilises a combination of two of the game’s most powerful early-game minions in Tunnel Trogg and Totem Golem to take control of the game board and continue to build towards a game-finishing Bloodlust turn. As far as hero powers go, the Shaman one is arguably the most hit-and-miss. While summoning a Wrath of Air Totem which grants the player +1 Spell Power is excellently powerful summoning a Healing Totem on an empty board is next to useless. A fair amount of hoping goes into playing this deck, as a turn-one-turn-two play of Spirit Claws into hero power can be an excellent start or a poor one depending on how good your luck is.

  • Early game: There are a selection of good one mana cost cards in this deck, but you want to avoid drawing Stonetusk Boar in your opening hand. Look hard for Tunnel Trogg and Totem Golem for turn one and turn two, as the combination of both is almost unanswerable in the game at the moment.
  • Mid game: The gameplan here is to build off of a strong start by clearing the opponent’s minions with a combination of spells like Maelstrom Portal and sub-par minions enhanced by cards like Flametongue Totem and Raid Leader. You want to keep adding minions to your half of the board while chipping away at your opponent’s life total. At this point you are either looking to play your Flamewreathed Faceless or Frostwolf Warlord and attacking your opponent’s face with your large board - looking for a Bloodlust to finish your opponent off - or you’re trying to continue controlling the board and adding to it with cards like Wicked Witchdoctor and Barnes.
  • Late game: Towards the end of the mid-game, and before the game goes too long and your opponent manages to play big valuable minions that you can’t answer, you want to play your Bloodlust to finish them off. If you keep control of the board this deck can continue to play into the late game with cards like Fire Elemental, Frostwolf Warlord and Flamewreathed Faceless.

Got a bit more dust to spend?

Advanced Midrange Shaman

 Shaman cards

Neutral cards 

  • 2x Spirit Claws
  • 2x Lightning Bolt
  • 2x Primal Fusion
  • 2x Tunnel Trogg
  • 2x Maelstrom Portal
  • 2x Flametongue Totem
  • 2x Totem Golem
  • 2x Feral Spirit
  • 2x Hex
  • 1x Mana Tide Totem
  • 2x Wicked Witchdoctor
  • 2x Thunder Bluff Valiant
  • 2x Thing from Below
  • 1x Al’Akir the Windlord
  • 1x Argent Squire
  • 1x Bloodmage Thalnos
  • 2x Azure Drake

Shaman’s midrange list is all about controlling the board, and it still manages to do that incredibly effectively, despite being stripped of two of its most potent weapons in the last round of nerfs. Tuskarr Totemic and Rockbiter Weapon were given pretty serious nerfs - Tuskarr no longer summons the game’s more powerful totems, while Rockbiter now costs one mana more - but fortunately for Shaman there are a whole raft of excellent cards ready to be subbed in.

We’ve chosen Primal Fusion and Wicked Witchdoctor for this list. Midrange shaman is all about board control via numerous minions being added to the battlefield, and often buffed. Both the Witchdoctor and Primal Fusion suit those aims.

Beginner Hunter Deck - dust cost: 280

Best Hunter Deck Hearthstone

More so than most classes, Hunters are direct. The class’s hero power facilitates nothing but direct damage to the opponent’s face. Unlike other classes that can maintain board presence, control the board, or keep tempo up with their hero powers, hunters must rely on spells and minions alone to do that. That makes early board control incredibly important for hunters.

This deck relies on early game control and the maintenance of that control through powerful deathrattle minions like Kindly Grandmother and Infested Wolf. These minions give you the option to eliminate opposing threats while leaving behind beasts that can combo with Tundra Rhino and do some serious damage to your opponent’s health points.

  • Early game: Look to get Fiery Bats and Kindly Grandmothers into your hand as a matter of priority. Starting the game with a combination of these should set you up for a strong mid game, which is where hunters excel.
  • Mid game: This is the important stage of the game for hunters. You want to focus on getting cards like Infested Wolf and Kindly Grandmother onto the field for them to be buffed by Menagerie Magician, Zoobot or Houndmaster and traded into stronger minions. A few trades like this which leave behind minions should leave your board in a strong position from which you can start chipping away at your opponent’s health. If you can get a Tundra Rhino to stick, or if you manage to play it before attacking with a Kindly Grandmother or Infested Wolf, you should be able to deal plenty of damage to your opponent.
  • Late game: This deck is not equipped for turns much later than ten, so try and finish the game before you start having to deal with big strong minions. If you are close to winning, cards like Hunter’s Mark and Arcane Shot can come in handy to deal with big minions while you continue to attack your opponent’s health.

Finding ample opportunity throughout the game to use your hero power and put extra pressure on your opponent can make the key difference between a win and a loss.

Got a bit more dust to spend?

Advanced Midrange-Aggro Hunter

 Hunter cards

Neutral cards 

  • 1x Tracking
  • 2x Fiery Bat
  • 2x Quick Shot
  • 2x Huge Toad
  • 2x Kindly Grandmother
  • 1x Eaglehorn Bow
  • 2x Animal Companion
  • 1x Deadly Shot
  • 2x Kill Command
  • 2x Unleash the Hounds
  • 2x Houndmaster
  • 2x Infested Wolf
  • 2x Savannah Highmane
  • 2x Call of the Wild
  • 1x Abusive Sergeant
  • 1x Argent Squire
  • 1x Dire Wolf Alpha
  • 1x Argent Horserider
  • 1x Barnes

With all of the Shamans flying around competitive Hearthstone recently, as well as the often aggressive Dragon Warrior decks we’ve been seeing, hunters - which have relied on their midrange incarnations in recent times - needed a speed up.

This list combines the best of aggressive hunter lists - efficient weapons, high-value-low-cost minions, and the super threatening hero power - with the best of midrange in the sticky minions (Infested Wolf and Savannah Highmane) and Call of the Wild. Despite its nerf, Call of the Wild still represents one of the most valuable cards in the game, and one of the best single-card late game threats.

Beginner Druid Deck - dust cost: 240

Best Druid Deck Hearthstone

This budget Beast Druid deck looks to get you to the mid-game before using the incredibly high value combination of Menagerie Warden with Stranglethorn Tiger to overrun your opponent. Beast Druid is a deck that’s heavily focussed around minions. You won’t be using very many spells for removal of enemy minions, so you need to have a constant supply of your own in order to remain competitive.

Early game buffs to minions like Enchanted Raven and the tokens created by Living Roots can give you some great tempo, while building towards the lategame combination described above.

  • Early game: Search for Enchanted Raven and Mark of Y’Shaarj when you’re deciding which cards to pick for your opening hand. A turn one to turn two play of those two can be incredibly difficult to deal with for an opponent and it maintains your hand size too.
  • Mid game: A steady supply of beasts is important, so playing Bloodfen Raptors and Mounted Raptors on turns two, three, and four are good moves. Ideally, you’ll play Stranglethorn Tiger on turn five followed by Menagerie Warden on turn six to put huge amounts of pressure on your opponent, while using Starfire and Swipe to deal with enemy minions.
  • Late game: This deck features Ironbark Protector which you will use as protection for your low cost minions while you search for the final minions and spells to finish off your opponent. If you still have two or three minions on the field at this point one Savage Roar can make all the difference.

Got a bit more dust to spend?

Advanced Token Malygos Druid

 Druid cards

Neutral cards 

  • 2x Innervate
  • 2x Moonfire
  • 2x Living Roots
  • 2x Raven Idol
  • 2x Wild Growth
  • 2x Wrath
  • 2x Feral rage
  • 2x Swipe
  • 1x Fandral Staghelm
  • 2x Mire Keeper
  • 2x Nourish
  • 1x Moonglade Portal
  • 2x Azure Drake
  • 1x Emperor Thaurissan
  • 1x Gadgetzan Auctioneer
  • 1x Malygos
  • 1x Yogg-Saron, Hope’s End
  • 1x Arcane Giant

Since Yogg-Saron, Hope’s End received its welcome/tragic nerf, it’s no longer the force to be reckoned with that it was a short time ago. It does however still warrant a place in most decks that run a high number of spells. If only for the fact that it can still turn a game you’re about to lose into a win. Malygos takes its place as token druid’s win condition. Combined with an Emperor Thaurissan tick or two, a Malygos-Moonfire-Living Roots-Wrath combo can be devastating.

Beginner Rogue Deck - dust cost: 180

Best Rogue Deck Hearthstone

This low-cost Rogue deck relies on a late game surge with high value spells and Medivh to win the game. Rogue’s hero power is aided by the inclusion of Deadly Poison to help control the board, while low-cost high-value minions like Defias Ringleader and Undercity Huckster keep the pressure on to help you survive to your late-game win condition.

  • Early game: Rogue’s thief mechanic gives early game minions like Swashburglar and Undercity Huckster incredible value. Look to include those in your opening hand, and hope that the cards that they offer you are useful in the early game to see you into the rest of the game.
  • Mid game: Because this deck relies on a late game win condition, the mid game can often be about board management. Try to combine Kobold Geomancer with Fan of Knives for an effective board clear, while using Sen’jin Shieldmasta and Chillwind Yeti to help you into the late game.
  • Late game: The aim at this point in the game is to overwhelm your opponent with high value Medivh, the Guardian plays. Look to play Medivh when you have an Assassinate or a Sprint in hand to use the following turn. Such a high value move can be very difficult for an opponent to deal with and could spell victory if left unanswered.

Got a bit more dust to spend?

Advanced Thief Rogue

 Rogue cards

Neutral cards 

  • 2x Backstab
  • 2x Preparation
  • 2x Swashburglar
  • 2x Eviscerate
  • 1x Sap
  • 2x Undercity Huckster
  • 2x Burgle
  • 2x Fan of Knives
  • 1x Shadow Strike
  • 1x Edwin VanCleef
  • 2x SI:7 Agent
  • 1x Unearthed Raptor
  • 2x Tomb Pillager
  • 1x Dark Iron Skulker
  • 2x Ethereal Peddler
  • 1x Bloodmage Thalnos
  • 2x Azure Drake
  • 1x Sylvanas Windrunner
  • 1x N’Zoth, the Corruptor

Forget about drawing your own cards with this burgle rogue deck, because you won’t need to with the amount of your opponent’s you’ll be stealing. Based around the archetype pushed in the One Night in Karazhan expansion, this rogue deck manages to win the value war by stealing opposing class cards and reducing their cost with Ethereal Peddler. N’Zoth comes in in the late game to sweep up any doubts that you’re on your way to a victory.

Beginner Paladin Deck - dust cost: 300

Best Paladin Deck Hearthstone

The paladin hero power can regularly supplement your board with one attack, one health tokens. These are prime buff fodder, so this deck is designed to allow you to fill your board with minions for you to buff and trade with much stronger minions. Cards like Steward of Darkshire, Stormwind Champion, and Shattered Sun Cleric are designed to make weak minions significantly stronger. Your aim is to pack the board with minions like Razorfen Hunter, Murloc Tidehunter and Barnes so later in the game you can make these minions and their tokens bigger and stronger.

  • Early game: Avoid Stonetusk Boar in your opening hand. While it’s a one drop, it’s better used for removing opponent threats by combining it with Steward of Darkshire and Blessing of Kings or Blessing of Might later in the game. You want to find Selfless Hero, Murloc Tidehunter and Razorfen Hunter to use as your early game minions.
  • Mid game: Here is when you start combining Steward of Darkshire with cards like Stonetusk Boar and Wolfrider to start taking control of the board. Keeping minions on the board is ky so that come turn five and six Frostwolf Warlord can become a serious threat.
  • Late game: Using Prince Machezaar’s legendary editions to your deck can make a big difference to your late game while Stormwind Champion can give you enough damage to finish off your opponent if you still have a lot of minions on board.

Got a bit more dust to spend?

Advanced N'Zoth Paladin

 Paladin cards

Neutral cards 

  • 2x Forbidden Healing
  • 1x Humility
  • 2x Equality
  • 2x Aldor Peaceckeeper
  • 2x Truesilver Champion
  • 2x Consecration
  • 1x Keeper of Uldaman
  • 1x Solemn Vigil
  • 1x Ivory Knight
  • 1x Ragnaros, Lightlord
  • 1x Tirion Fordring
  • 1x Acidic Swamp Ooze
  • 2x Doomsayer
  • 2x Wild Pyromancer
  • 1x Acolyte of Pain
  • 1x Harvest Golem
  • 2x Stampeding Kodo
  • 1x Cairne Bloodhoof
  • 1x Sylvanas Windrunner
  • 1x Ragnaros the Firelord
  • 1x N’zoth, the Corruptor

It would be a crime to play the most powerful (arguably) deathrattle minion in the game and not include N’zoth to enjoy it twice, right? That’s exactly what this control paladin list does. Huge quantities of healing via Forbidden Healing and Ragnaros, Lightlord, alongside a high value curve of minions makes this list a seriously tough match for any other control deck. With N’zoth turns that includes Cairne Bloodhoof, Sylvanas Windrunner, and Tirion Fordring late in the game too, this is one powerful deck.

Beginner Priest Deck - dust cost: 400

Best Priest Deck Hearthstone

Priest, as a class, is in a tough spot at the moment in the world of Hearthstone. They've struggled to find a space in the meta due to a particularly poor selection of early-game cards since the introduction of the Standard format at the beginning of the year. However, with Onyx Bishop and Barnes in the most recent expansion, the class has found an archetype that seems to work for it: resurrection.

Your aim with this deck is to cheat out high value minions. This can be done in one of two ways: first is by using Barnes to pull a high value copy of a minion from your deck, ideally a legendary card you’ve been given by the benevolent Prince Malchezaar, or if you make sure the only minion that has died in the early game is Injured Blademaster, you can consistently fill your board with cheap 4/7 minions.

  • Early game: Search for your Injured Blademasters and low-cost removal spells like Shadow Word: Pain when you’re selecting your cards. It’s important to not fall too far behind your opponent with regards to how many minions are on the battlefield. Don’t worry too much though, if you manage to summon an Injured Blademaster on turn two or three you should be in an okay position moving into the mid game.
  • Mid game: This is the most important part of the game for Resurrect Priest. You want to use your two-mana Resurrect spells and Onyx Bishops before you lose any low quality minions. If you can send a Barnes out on turn four and find a Prince Malchezaar-provided legendary, you could be in for some incredibly high value resurrects. If you manage to maintain a high-quality selection of dead minions, you should be able to overrun your opponent with the resurrects.
  • Late game: With healing spells and minions like Priest of the Feast keeping you alive, prolonging the game to a late-game stage can be quite straightforward. Hopefully your deck will also be stocked full of high quality late game threats thanks to Prince Malchezaar, so you should be in a position to close the game out effectively. 

Got a bit more dust to spend?

Advanced Resurrect Priest

 Priest cards

Neutral cards 

  • 2x Circle of Healing
  • 2x Forbidden Shaping
  • 2x Flash Heal
  • 2x Power Word: Shield
  • 1x Embrace the Shadow
  • 2x Resurrect
  • 2x Shadow Word: Pain
  • 2x Shadow Word: Death
  • 2x Thoughtsteal
  • 2x Priest of the Feast
  • 2x Excavated Evil
  • 2x Auchenai Soulpriest
  • 2x Onyx Bishop
  • 2x Entomb
  • 2x Injured Blademaster
  • 1x Sylvanas Windrunner

As we’ve already mentioned, priest is in a tough place at the moment. Where some classes like Warrior and Shaman are experiencing a period in Hearthstone history where they have access to two or three competitively viable deck archetypes, priest currently have none.

The closest thing to competitive priests at the moment are the resurrect builds. This build in particular plays similarly to how the old control priest plays, which involves combo-ing cards like Auchenai Soulpriest and Circle of Healing to clear the board, or Injured Blademaster and Resurrect + Onyx Bishop to flood the board and take control of the game. Timing is crucial though, so expect this to deck to take some practice to master.

Got suggestions for your fellow players? Put them in the comments below

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Shriven avatarRobertweb avatarNick Wilson avatarDustyGerkin avatarPikaDoggy123 avatarRyuro avatar+2
Shriven Avatar
3281
2 Years ago

I can vouch for the beginner paladin deck. 6 wins 1 loss. lovely.

2
DustyGerkin Avatar
144
1 Year ago

As a beginners guide you might want to explain some of the jargon that goes with it otherwise as it stands you'll need some knowledge to even start with these.

Will have to give some of those decks a go.

2
PikaDoggy123 Avatar
1
1 Year ago

Is there still a decklist for the death rattle shaman deck(You can't kill it)?

1
Ryuro Avatar
1
1 Year ago

where are the other decks

1
am0eba Avatar
28
1 Year ago

Are these decks still effective/up to date?

1
Berserk Avatar
2
6 Months ago

Just wanted to mention that using Nerubian profet instead of Thing from below is viable to and most importantly cheaper and available for all classes . Can be used on turn 3 if you start with it in your hand and once tranformed with evolve , it will turn into a 7 cost minion .

1
Berserk Avatar
2
6 Months ago

My comment was for the shaman deck btw

1
Robertweb Avatar
3
2 Years ago

Fix Druid deck , 28/30 cards...

0
Nick Wilson Avatar
358
2 Years ago

Fixed. The two missing cards were 2 x Starfire. Thanks for the heads up!

2
Robertweb Avatar
3
2 Years ago

Upload new cards.(Curse of naxxramas)

1