A fresh Destiny 2 weekly reset is upon us. As a premier live service game, one of the main ways that Bungie keeps players coming back to Destiny 2 is with its weekly resets. These typically offer a content refresh across the game’s various planets, raids, and dungeons, along with minor bug fixes and changes to address outstanding player concerns. The reset often includes new seasonal mission content or updates to existing in-game activities for players who own the seasonal content. And, with ongoing weekly updates to the Nightfall, the Crucible playlist, campaign missions, in-game activities, and bounties, there’s more to track than ever.
The Destiny 2 weekly reset takes place at the same time each week. There’s often some server downtime around the reset, so you should take note of that if you’re unable to log into the game at precisely that time. Once the reset begins, you’ll have a full week to explore all the changes before Bungie rolls out another set of changes on the same day and time the following week. Here, we’re offering Destiny 2 players a recap of all the weekly reset changes so you know what shiny new activities to prioritise while grinding the free PC game.
Destiny 2 weekly reset schedule
The Destiny 2 weekly reset times are 10am PDT / 1pm EDT/ 6pm BST / 7pm CEST every Tuesday. There’s also a daily reset that takes place at the same time and changes things like the daily Destiny 2 Legendary Lost Sector, bounties, and the goods you’ll find certain vendors selling.
Destiny 2 weekly reset changes
Here are the key Destiny 2 reset changes for the week of July 1, 2022.
Hotfix 4.1.5.1
This week’s reset includes a hotfix that impacts several matters related to Solstice, which runs through August 9.
Activities
- Fixed an issue impacting Silver Leaves rewards. These activities now grant them: Sever, Altar of Sorrow, Nightmare Containment, Blind Well, Dares of Eternity, and Patrols.
- Fixed an exploit awarding Silver Leaves in The Investigation campaign mission.
- Added weekly modifiers to the Bonfire Bash.
Gameplay and investment
- Fixed an issue where this season’s Solstice armor displayed as purple instead of blue when stasis is equipped.
- Fixed an issue where Dream Work origin trait would activate for other weapons.
- Fixed an issue causing The Last Word to do more damage than intended.
Platforms and systems
- Fixed an issue where Seashore Pack items were not being properly recieved by players.
Solstice: Seasonal Event
- Collect rewards like the new Legendary Hand Cannon, Exotic Sparrow, an emblem, and more.
- Customize armor with universal ornaments in Eververse.
- Play in event activities, keep the bonfire going, and upgrade to glowing armor.
Players can pick up their Solstice Event Card from Eva Levante in the Tower. Continues through August 9.
Trials of Osiris: PvP Event
Begins Friday at the reset time of 1pm EDT / 10am PDT / 6pm BST.
Nightfall: The Corrupted
This week’s Nightfall strike is The Corrupted, which takes place in the Dreaming City. In this Nightfall, players must Hive and Taken to save a lost Techeun. This is one of Destiny 2’s more difficult Nightfalls, especially on Grandmaster difficulty. Upon successfully completing it, players earn a Powerful (Tier 1) reward. Completing it with a score at or above 100,000 grants the player a Pinnacle reward, and completing it on Grandmaster difficulty gives the player a high chance of earning an Adept version of this week’s Nightfall weapon.
This week’s Nightfall weapon is Horror’s Least.
Here are the modifiers for this week’s Nightfall.
Adept
- Epitaph: Taken generate blight geysers upon defeat.
- Acute Arc burn: 25 percent more Arc damage dealt and 50 percent more Arc damage received.
Hero
- All previous modifiers.
- Champion foes: Face [shield-piercing] Barrier and [stagger] Unstoppable Champions.
- Hero modifiers: Extra shields.
- The closer: When targets are near, you have improved slide. After sliding, ranged weapon attacks deal more damage for a brief time.
Legend
- All previous modifiers.
- Equipment locked: No modifications upon Nightfall launch.
- Match game: Enemy shields are highly resistant to unmatched damage types.
- Shielded foes: Arc, Solar and Void shields.
Master
- All previous modifiers.
- Chaff: Radar disabled.
- Champions: Mob: Additional champions.
Grandmaster
- All previous modifiers.
- Champion Foes: Face overload and unstoppable champtions.
- Limited revives: Gain additional revives by defeating champions.
- Extinguish: If fireteam fails in a restricted zone, team returns to orbit.
- Sedia’s Durance: Arc damage, knockback damage and distance increased.
Dungeon Rotator: Pit of Heresy
Raid Rotator: Garden of Salvation
Crucible Rotator: Clash
Win by defeating opponents.
Vanguard Burn: Solar Singe
Players and enemies do more damage with Solar weapons and abilities. (Other modifiers rotate daily.)
Double Rank Points: Gambit
Earn bonus ranks in Gambit.
Throne World weekly mission: The Last Chance
Enter Savathûn’s fortress to recover an artifact.
Throne World: Wellspring
The Wellspring alternates daily between Attack and Defend. Rewards change daily and include the weapons Tarnation, Fel Taradiddle, Father’s Sin or Come to Pass, as well as Legendary Veritas armour. Completing three Wellspring runs in a week grants Powerful gear.
Legacy Activities
Europa
- Eclipsed Zone: Asterion Abyss
- Empire Hunt: The Warrior – Defeat Eramis’s military commander, Phylaks.
- Exo Challenge: Simulation: Agility – Test dexerity in moving against the Vex.
Moon
- Wandering Nightmare: Fallen Council (Archer’s Line)
- Trove Guardian is in Anchor of Light
Dreaming City
- Growing Curse
- Petra is at Divalian Mists.
- Weekly Mission: The Oracle Engine – Taken threaten to control an irreplaceable Awoken device.
- Ascendant Challenge: Cimmerian Garrison, Chamber of Starlight
- Blind Well: Hive, Plague: Cragur
Those are all the headline changes for this Destiny 2 weekly reset. Check out our guides to getting all the new Destiny 2 Season 17 Exotics, completing the new Nightmare Containment event, and the top Destiny 2 Solar builds as of the 3.0 rework.