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Best Last Epoch builds

The best Last Epoch builds for each of the five classes, including which masteries to take, what skills to invest in, and the best gear.

Best Last Epoch builds: a bolt of fire firing out of a magic shield, surrounded by three runes on a blurry background.

What are the best Last Epoch builds? Choosing your class is just one of the many decisions you will make while building your character. Do you specialize in melee combat? Should I look into having many minions fight alongside me? Which flavor of magic is the most destructive? These are tough questions that the game makes you answer sooner than you think.

If you’re starting out in Last Epoch, you’re probably not thinking too hard about which of the three masteries for each of the Last Epoch classes is best for you. However, you will need to commit to one of them a few hours into the RPG game campaign, so to help you make your decision, we’ve picked out the five best Last Epoch builds, one for every class, and everything you need to spec into. We’ll even throw in some codes for Last Epoch loot filters to help you grab the essentials.

Best Last Epoch builds

These are the best Last Epoch builds:

Best Last Epoch builds: the Necromancer with all their skills.

Wraith Necromancer build

Fancy raising a hellish army of the dead? The Wraith Necromancer build uses a mix of fiery wraiths and other undead beasties to overwhelm the enemy forces with sheer numbers. The setup doesn’t specifically require Uniques or Legendaries to function, but there are precise requirements for idols that you should probably keep in mind. Oh, and be sure your PC can handle all the carnage happening on-screen to support your undead friends.

 Loot Filter code

Wraith Necromancer build Loot Filter

Skills

Skills Nodes activated
Summon Wraith Locus of Resurrection (1), Locus of Death (1), Haunting (4), Reapers (5), Necrotic Huner (3), Wraith Bringer (4), Flame Wraith (2), Spirit Link (1), Dawn of the Fall (3), Dusk of the Living (3)
Drain Life Thoughtsteal (2), Ravenous (3), Insatiable (2),  Dark Shackles (1), Enduring Light (2), Grasp of the Damned (1), Condemnation (1), Contempt (1), Enduring Contempt (2), Empowered Drain (3), Soul Blast (1), Hecatomb (1), Necrotic Feast (1)
Dread Shade  Flesh Harvest (2), Spectral Presence (1), Dying Coven (3), Grim Fate (4), Symbiotic Apparition (1), Lingering Doom (4), Wisdom of the Dead (2), Martyrdom (1), Congregation of Shades (1), Frenzied Phantom (2)
Summon Volatile Zombie  Fervor (5), Path of Destruction (1), Necromantic Fervor (2), Vital Ward (1), Awakening Presence (3), Forceful Commander (4), Grave Attunement (3), Daunting Blast (1), Ravenous (2), Pull of the Grave (2)
Transplant  Acolyte’s Fervor (3), Sticky Blood (1), Reign of Blood (1), Violent Emergence (3), Fleeting Form (2), Anemia (2), Bone Armor (3), Plated Bone (2), Apostasy (3)
Passives Acolyte – Forbidden Knowledge (8), Stolen Vitality (7), Dark Rituals (5)
Necromancer – Risen Army (8), Reclamation of Souls (5), Cursed Blood (4), Aegisfall (8), Frantic Summons (5), Tyrant (8), River of Bones (5), Moonlight Pyre (10), Cling to Life (3), Heresy (10), Rite of Undeath (8), Empty the Graves (4), Blades of the Forlorn (10)
Lich – Apocrypha (5)
Warlock – N/A

Gear

Equipment Affixes
Aberrant Call of the Coven +59 Minion spell damage.
+59 Minion bow damage.
+12 Maximum Wraiths
+3 to Summon Wraith.
Minions lose 6% of their current health per second.
+62% increased Mana Regen.
+126% increased Minion melee damage.
35% increased Minion Movement Speed.
Acolyte’s Sealed Revenant Plate of Fortification +12 Vitality.
+2 to Summon Wraith.
+90% increased Minion damage.
+34% increased Health.
+143 Armor
+45% reduced bonus damage taken from Critical Strikes.
+68% increased Critical Strike chance.
+68% increased Minion Critical Strike chance.
Vital Sealed Revenant Mask of the Defense +8 Vitality.
+2 to Summon Volatile Zombie.
+60% increased Minion damage.
+32% increased Armor.
+24% increased Health.
+45% increased Critical Strike chance.
+45% increased Minion Critical Strike chance.
Shade’s Julra’s Obsession +30% increased Cast Speed.
+40% Cold Resistance.
+40% Lightning Resistance.
+10 Spell damage.
Stats on this item also apply to your Minions.
Vital Sealed Solarum Greaves of Fortification +30% increased Movement Speed.
+8 Vitality
+68 Health.
+5% increased Health.
+95 Armor.
+30% reduced bonus damage taken from Critical Strikes.
+23% increased Minion damage.
Two Minions are teleported around you after you use a Traversal Skill.
Commander’s Sealed Praetorian Belt of the Ox +60% increased Minion damage.
1.5 seconds of Traversal Skill Cooldowns recovered on potion use.
40% increased chance to find potions.
+135 Health.
+10% increased Health.
+12% increased Health.
+30 Ward gained on potion use.
+100% chance to cleanse all ailments on potion use.
Shade’s Twisted Heart of Uhkeiros +30% increased Cast Speed.
8% of current Health converted to Ward when you directly cast a Necrotic or Elemental spell.
+1 to Necrotic Spells.
+1 to Elemental Spells.
+16 Strength.
+16% increased Cast Speed.
Commander’s Logi’s Hunger +140% increased Minion damage.
+3% Fire Critical Strike chance.
8% of Fire damage leeched as Health on Crit.
+80% increased Leech Rate.
+3% Minion Critical Strike chance.
+2 to Fire Minion skills.
Ursine Sealed Turquoise Ring of Endurance +150% increased Minion Health.
+16 Intelligence.
+15% Endurance.
+37% Critical Strike Avoidance.
+12% increased Minion damage.
Ursine Sealed Turquoise Ring of Life 150% increased Minion Health.
+16 Intelligence.
+75 Health
+15% Endurance.
+12% increased Minion damage.

Blessings

  • Grand Winds of Fortune
  • Grand Slumber of Morditas
  • Grand Memory of Light
  • Grand Chill of Death
  • Grand Bastion of Divinity
  • Grand Hope of the Beginning
  • Grand Resolve of Humanity
  • Grand Knowledge of Skill
  • Grand Bulwark of the Tundra
  • Grand Body of Obsidian

Idols

Idols Affixes
Ashen Adorned Immortal Idol of Cruelty (x2) +57% chance for Summon Wraith to summon a Flame Wraith instead.
+38% increased Critical Strike chance.
+38 increased Minion Critical Strike chance.
Vigorous Large Immortal Idol of Condemnation +9% increased Health.
+7% chance to trigger Marked For Death on Minion hit.
Vigorous Large Immortal Idol of Cruelty +9% increased Health.
+27% increased Critical Strike chance.
+27% increased Minion Critical Strike chance.
Vigorous Large Immortal Idol of Preservation +9% increased Health.
+20% Ward Retention.
Vigorous Large Immortal Idol of Life +9% increased Health.
+54 Health.

Best Last Epoch builds: the Runemaster with all their skills.

Hydrahedron Runemaster build

According to the Last Epoch community, this is the most consistently great build in the game right now. The idea is that you fill the battlefield with runes that rain deadly fire projectiles to burn everything. While many unique items are optional here, some options can make the build reach its true potential.

Loot Filter code

Hydrahedron Runemaster build Loot Filter

Skills

Skills Nodes activated
Runic Invocation Attuned Approach (2), Elemental Lore (1), Scrivener’s Haste (1), Unbridled Ruin (4), Devastating Starfall (2), Word of Lagon (1), Rune Slinger (1), Glyphcarver’s Dominance (3), Word of Rahyeh (4), Inscribed Patterns (1), Runic Energy (3), Copied Scrolls (4), Rune Powercore (1)
Runebolt Arcane Overcharge (5), Runic Evocation (1), Arcane Restoration (4), Runeweaver (3), Cosmic Tapestry (3), Dissolve and Conquer (1), Arcanist (1), Fulminating Bolt (1), Lightning Spear (1), Jolting Spark (1)
Flame Rush Ember Wake (1), Solar Rush (1), Smolder and Burn (3), Fire Eater (1), Fiery Overload (2), Epilogue (1), Lunar Protection (3), Runic Eclipse (3), Celestial Guidance (3), Blazing Flux (3)
Flame Ward Stalwart Defense (2), Desperate Defense (1), Fuel the Flames (2), Dual Aegis (1), Barrier (5), Prismatic Buffer (3), Dilation (3), Infusion (3)
Frost Wall Biting Limit (2), Protection of the Apostate (1), Shelter of the Chef (1), Marching Winter (2), Pyroglass (1), Brand the Invaders (1), Chilled Touch (2), Crystals of Protection (3), Boosted Kickoff (3), Purifying Gate (1), Aspirant’s Arrival (3)
Passives Mage – Arcanist (8), Elementalist (2), Arcane Flames (3), and Knowledge of Destruction (10).
Runemaster – Sphere of Protection (10), Unsealed Mana (1), Arcane Focus (8), Never Late (8), Rune Dilation (2), Edict of the Scion (6), Decree of the Burning Wind (8), Ancient Inscriptions (10), Runeword: Hurricane (1), Runeword: Inferno (3), Jagged Veil (5), Celestial Doom (7)
Sorcerer – Arcane Momentum (5), Calculated Destruction (6), Essence of Celerity (8)
Spellblade – Elemental Affinity (2)

Gear

Equipment Affixes
Imbued Sealed Temple Staff of Sleet +160% Crit Strike multiplier.
192% increased spell damage.
+96% chance to Chill on hit.
+96% chance to Slow on hit.
16% increase cast speed.
Fundamental Criterion +3 to Runic Invocation.
+36% more damage while using a Wand/Staff/Scepter for invocations with Heo/Gon/Rah as their first rune.
+3% more damage per Strength/Dexterity/Attunement for invocations with Heo/Gon/Rah as their second rune.
Mage’s Sealed Arcane Visage of the Turtle +4% to Runic Invocation.
+100% increased Elemental damage.
+27% fire penetration with Fire Invocations.
+80 armor per Rah rune.
+32% increased Armor.
+110 Armor.
+33% increased Spell Critical Strike chance. Effect is doubled if you have 300 or more Mana.
Attuned Sealed Ascetic Gloves of Remedy +8 Intelligence.
+16 Attunement.
+45% Poison Resistance.
+100% chance to Shred Armor on hit.
+5 Ward gain on kill.
+50 Ward Decay threshold.
Attuned Sealed Heoborean Boots of Lucidity +18% increased Movement Speed.
+8 Attunement.
31% increased Armor.
+32% increased Cooldown Recovery Speed.
+1 Intelligence.
Pyromancer’s Sealed Praetorian Belt of Insulation +60% increased Fire damage.
1.5 seconds of Traversal Skill Cooldowns recovered on potion use.
+40% increased chance to find potions.
+32% increased Cooldown Recovery Speed.
+20% Elemental Resistance.
+30 Ward gained on potion use.
+100% chance to cleanse all ailments on potion use.
Eviscerating Box of Hydrae +50 Critical Strike multiplier.
+2 to Runic Invocation.
+18% Fire Penetration with Fire invocations.
+18% chance to Invoke Hydrahedron on kill with Fire skills (nine second cooldown).
+63% increased Hydrahedron Area.
+36% increased Hydrahedron Cast Rate.
+18 Ward gained on hit with Hydrahedron
+108 Ward Decay threshold.
Victorious Sealed Bone Amulet of Frailty +58 Critical Strike multiplier.
+19 Ward gain on kill.
+117% chance to Shred Armor on hit.
+41% chance to apply Frailty on hit.
29% increased Spell Critical Strike chance.
Attuned Sealed Opal Ring of Insulation +8 Intelligence.
+16 Attunement.
+45% Poison Resistance.
+20% Elemental Resistance.
+14% increased Mana Regen.
Attuned Sealed Ivory Ring of Deflection +8 Intelligence.
+16 Attunement.
+45% Physical Resistance.
+37% Critical Strike Avoidance.
+5% Elemental Resistance.

Blessings

  • Grand Pride of Rebellion
  • Grand Embrace of Ice
  • Grand Echo of Solarum
  • Grand Chill of Death
  • Grand Cruelty of the Meruna
  • Grand Hope of the Beginning
  • Grand Survival of Might
  • Grand Memory of Masters
  • Grand Bulwark of the Tundra
  • Grand Body of Obsidian

Idols

Idols Affixes
Lunar Grand Glass Idol of Pyromancy (x4) +27 Mana.
+27% increased Fire damage. Effect doubles if you have 300 or more maximum Mana.
Shrewd Adorned Arcane Idol of Conduction (x1) +28% Ward Retention.
+10% Chance to gain Lighting Aegis when hit.
Throne of Ambition (x1) You gain a stack of Ambition when you hit a boss or rare enemy (one second cooldown)
+2% more Fire damage, Cold damage, and Armor per stack of Ambition.
+20 Max stacks of Ambition
You lose all stacks of Ambition if you go four seconds without gaining a stack.

Best Last Epoch builds: a Beastmaster and their bear. Their skills are to the right.

Squirrel Beastmaster build

This is a highly specific, and honestly quite adorable Primalist build. The idea is that wearing the Herald of the Scurry or its legendary variant will transform your wolves into squirrels that can’t be stunned. Your little terrors of death are then used to nip at your foe’s toes, causing your rodent friends to frenzy. All other skills scale with the wolves, so feel free to sink loads of points to buff your squirrels.

Loot Filter code

Squirrel Beastmaster loot filter

Skills

Skills Nodes activated
Summon Wolf On The Hunt (5), Relentless (1), Howl of Might (4), Leap Attack (1), Lupine Endurance (3), Savage Hunters (4), Victory Howl (1), Snarl (2), Legendary Bite (1), Tundra Stalkers (3), Winterborn (1), Pack Hunters (1)
Swipe Aspect of the Panther (3), Feline Hunter (1), Wild Calling (3), Blood Beast (2), Rending (2), Duality of Nature (1), Way of the Hunt (2), Wengarian Reach (4), Culling (2)
Summon Frenzy Totem Rabidity (3), Bestial Frenzy (5), Furious Cry (1), Lead the Pack (5), Grounded (5), Reinforced Totem (5)
Warcry Juggernaut (1), Berserker (1), Brutality (2), Fury Strikes (3), Deep Roar (2), Debilitating Shout (2), Jormun’s Wrath (1), Frigid Breath (1), Frost Claw (2), Bringer of Winter (1), Battle Cry (4)
Fury Leap Panther Strike (3), Heorot’s Protection (1), Crushing Impact (2), Regain Stamina (4), Warrior’s Entrance (5), Pack Leader (1), Frenzied Onslaught, Wings of Endurance (2), Battle Bloom (1)
Passives Primalist – Primal Strength (8), Primal Medicine (1), Hunter’s Restoration (5), Survival of the Pack (6), Berserker (5)
Beastmaster – Ursine Strength (8), Savagery (1), Boar Heart (4), Ambush (1), Lamprey Breath (3), Porcine Constitution (5), The Chase (8), Rending Maw (3), Boar Heart (2), Axe and Claw (5), Hunters of the Deep (1), Hawk Wings (2), Life in the Wilderness (1), The Circle of Life (1), Viper Fangs (10), Cry of the Lynx (5), Dragon Slayer (1), Nature’s Embrace (1), Serrated Claws (6), Ancient Might (10)
Shaman – Sky Warrior (5)
Druid – Chitinous Plating (5)

Gear

Equipment Affixes
Warrior’s Sealed Dragonbone of Acid +26% increased Melee Attack speed.
+105% increased Physical damage.
+175% chance to Shred Armor on hit.
+32 Minion Melee damage.
+32 Minion Spell damage.
+21% chance to Slow on hit.
Bastion of Honor +1% Block Chance per Strength against enemies within 4 meters.
14 Health Gain on Block.
+14 Melee Physical damage.
+60 Health.
+60 Mana.
Primalist’s Sealed Ancestral Garb of Life +15% Minion Melee Critical Strike chance.
+12 Strength.
+113 Health.
+18% increased Health.
+22% Minion Critical Strike multiplier.
Primalist’s Herald of the Scurry +4 to Summon Wolf.
+100% increased Minion damage.
+30% increased Health.
+75% increased Minion Dodge rating.
+3 to Summon Wolf.
Converts your Wolves into Squirrels.
You can Summon Squirrels up to twice your Companion Limit.
+75% chance to Bleed and Shred Physical Resistance on Hit for Squirrels.
Howl is replaced by Sciurine Rage, which grants Squirrels 40% increased Movement Speed and Melee Attack Speed for four seconds.
Deft Julra’s Obsession +30% increased Melee Attack Speed.
+40% Cold Resistance.
+40% Lightning Resistance.
+10 Spell damage.
Stats on this item also apply to your Minions.
Mighty Sealed Solarum Greaves of Life +18% increased Movement Speed.
+8 Strength.
+75 Health.
+135 Health.
+10% increased Health.
+6% increased Cooldown Recovery Speed.
Ursine Sealed Praetorian Belt of the Giant +60% increased Minion damage.
+150% increased Minion Health.
+135 Health.
+10% increased Health.
+12% increased Health.
+30 Ward gained on potion use.
+100% chance to cleanse all ailments on potion use.
Mighty Sealed Spirit Catcher of Life +8 Strength
+4 to Summon Frenzy Totem.
+200% increased Minion Health.
+45% Poison Resistance.
+75 Health.
+15% chance to apply Frailty on hit.
Commander’s the Fang of Life +140% increased Minion damage.
+88 Health.
+75 Health.
+16 Melee Physical damage for Minions.
Your Minions can’t be stunned.
You can summon Wolves up to your Maximum Number of Companions.
Commander’s Sealed Turquoise Ring of Deflection +60% increased Minion damage.
+8 Strength.
+45% Physical Resistance.
+30% Endurance.
+35% increased Minion Health.
Commander’s Ribbons of Blood +60% increased Minion damage.
+16 Strength.
+10 increased Health.
4% of Minion Melee damage leeched as Health on hit.
40% Minion increased Leech rate.
+7 Melee Physical damage for Minions.
Your Minions can’t be Crit.

Blessings

  • Grand Pride of Rebellion
  • Grand Arrogance of Argentus
  • Grand Echo of Solarum
  • Grand Scars of Blood
  • Grand Bastion of Divinity
  • Grand Hope of the Beginning
  • Grand Survival of Might
  • Grand Memory of Masters
  • Grand Bones of Eternity
  • Grand Body of Obsidian

Idols

Idol Affixes
Vigorous Large Nomad Idol of Agility (x2) +9% increased Health.
+27% Critical Strike Avoidance.
+27% Minion Critical Strike Avoidance.
Divine Grand Heorot Idol of Fury (x3) +33% chance to gain Haste for three seconds when you summon a Totem.
+16% increased Minion Melee Attack Speed.
Divine Grand Heorot Idol of Remedy +33% chance to gain Haste for three seconds when you summon a Totem.
+30% Poison Resistance.
Vital Humble Eterran Idol of Remedy +3 Vitality.
+17% Poison Resistance.

Best Last Epoch builds: a Marksman drawing her bow.

Blast Rain Marksman build

This build is one that requires the Reign of Winter unique or legendary variant, which you can get by farming Heorot in the Age of Winter Monolith timeline. It’s used to increase the chance that the Icicles skill activates on bow hit, meaning that your Blast Rain skill becomes a hailstorm capable of freezing your foes, all while you dart between them with effective use of your speed and decoys.

Loot filter

Blast Rain Marksman loot filter

Skills

Skills Nodes activated
Explosive Trap Minefield (1), Trap Sprinkler (3), Clustered Explosives (2), Blast Rain (1), Subtle Sabotage (2), Jelkhor’s Blueprint (4), Smoke Traps (1), Ash Compartment (1), Arrow Traps (1), Blasting Device (2), Static Mines (1), Lightning Bomb (3), Trapas (1), Coldsnap Mines (1)
Detonating Arrow Quick Detonation (1), Weak Spot (5), Shock Arrow (1), Suckerpunch Arrow (1), Navigator’s Shot (1), Mana Arrow (1), Beastslayer Arrow (4), Copper Dust Arrow (2), Delayed Detonation (2), Arrow of Delay (2), Frostfang Arrow (1)
Shift Velocity (1), Momentum (3), Swift Recovery (3), Shadowslip (1), Elusive (1), Shadow Recuperation (3), Breathing Technique (1), Vault (1), Molting (1), Sleight of Hand (5)
Shurikens Alacrity (3), Ethereal Blades (4), Fan of Blades (1), Blade Shield (1), Floating Blades (1), Bladed Armor (3), Scintillant Steel (2), Acrobatics (1), Behind the Veil (3), Stagger (1)
Smoke Bomb Shrouded in Darkness (1), Impending Gloom (2), Generosity (5), Enfeeblement (1), Moonlight Bomb (2), Cleansing Steam (1), Escape Tactics (1), Concealed in Carnage (1), Lingering Fumes (5), Thick Smoke (1)
Passives Rogue – Swift Assassin (8), Steady Hand (6), Guile (1), Evasion (5), Agility (5), Dodge and Parry (5), Sapping Strikes (4)
Marksman – Draining Arrows (8), Focus Fire (8), Assassin’s Quiver (1), Concentration (1), Wound Maker (1), Meditation (1), Reflection (5), Heightened Senses (5), Arrow Storm (1), Covering Fire (1), Sharpshooter (4), Ethereal Arrows (10), Barrage of Pain (5), Death from Afar (5), Perfect Aim (5)
Bladedancer – Cloak of Shadows (8), Pursuit (5)
Falconer – Raptor’s Wings (5)

Gear

Equipment Affixes
Deadeye’s Reign of Winter +8% Critical Strike chance.
+23% increased Bow Attack Speed.
+50 Bow Cold damage.
+50 Spell Cold damage.
+9 Cold Penetration.
+28% chance to cast Icicle on Bow hit.
+15 Attunement.
Dexterous Sealed Skalnir Quiver of Frost +15% increased Bow Attack Speed.
+12 Dexterity.
+45% Cold Resistance.
+45% Physical Resistance.
+12% chance to Slow on hit.
Rogue’s Prism Wraps +4 to Explosive Trap.
+150% increased Throwing damage.
-30% Elemental damage taken.
+30% increased Critical Strike chance.
8% of Elemental damage leeched as Health on Crit.
Dexterous Peak of the Mountain of the Ox +50 Mana.
+12 Dexterity.
+12% increased Health.
+290% increased Critical Strike chance.
You cannot Leech Health from Critical Strikes.
+5 to all Attributes.
Dexterous Sealed Plated Gauntlets of Frost +50 Mana.
+8 Dexterity.
+45% Cold Resistance.
+105 Health.
+7% increased Health.
+15% chance to apply Frailty on hit.
Mercurial Mourningfrost of the Giant +25% increased Movement Speed.
+68 Health.
+5% increased Health.
+100% increased Freeze Rate multiplier.
+20% increased Movement Speed.
+1 Cold damage to attacks and spells per point of Dexterity.
-1% Physical and Cold Resistance per point of Dexterity.
Rejuvenating Sealed Praetorian Belt of the Ox +60% increased Cold damage.
+35% increased Mana Regen.
+105 Health.
+7% increased Health.
+12% increased Health.
+6% increased Cooldown Recovery Speed.
Eviscerating Sealed Antidote Vial of Insulation +40% Critical Strike multiplier.
+8 Dexterity.
+45% Physical Resistance.
+20% Elemental Resistance.
+14% increased Mana Regen.
Orian’s Eye +100% of Void damage taken as Fire.
-10% Fire damage taken.
+150 Mana.
+150% increased duration of Stun Immunity after being stunned.
Dexterous Sealed Ivory Ring of Sanctuary +60% increased Cold damage.
+12 Dexterity.
+15% Endurance.
+37% Critical Strike Avoidance.
+14% increased Mana Regen.
Dexterous Sealed Opal Ring of Life +60% increased Cold damage.
+12 Dexterity.
+75 Health.
+37% Critical Strike Avoidance.
+14% increased Mana Regen.

Blessings

  • Grand Winds of Fortune
  • Grand Vision of the Aurora
  • Grand Emptiness of Ash
  • Grand Vigilance of the Damned
  • Grand Light of the Moon
  • Grand Hope of the Beginning
  • Grand Resolve of Humanity
  • Grand Memory of Masters
  • Grand Resolve of Grael
  • Grand Body of Obsidian

Idols

Idols Affixes
Throne of Ambition You gain a stack of Ambition when you hit a boss or rare enemy (one second cooldown)
+2% more Fire damage, Cold damage, and Armor per stack of Ambition.
+20 Max stacks of Ambition
You lose all stacks of Ambition if you go four seconds without gaining a stack.
Vigorous Stout Lagonian Idol of Life (x2) +5% increased Health.
+30 Health.
Vigorous Large Shadow Idol of Insulation (x4) +9% increased Health.
+13% Elemental Resistance.

Best Last Epoch builds: a Paladin readying his sword and shield.

Bleed Hammerdin Paladin build

While the Sentinel doesn’t have as many viable builds compared to the other classes, there are several Paladin builds that all have a similar theme: chuck loads of hammers. Based on Volca‘s Bleed Hammerdin Paladin build, our take on it has one or two key differences aimed at inflicting more status ailments while sacrificing a tiny amount of blocking and healing potential.

The idea is to turn your hammers into swirling thorny weapons that apply bleed damage to make quick work of foes. It takes some specific equipment to work, such as the Adorned Rahyeh Idol to cast Smite whenever you hit with your hammers, and equipment such as the Vessel of Strife and Cleaver Solution make it a relatively sturdy tank build. One thing of note about the skills is that you don’t need to assign Smite as one of your skills, as you’ll activate it with your hammers. Instead, it would be best to assign the Shield Rush as your movement-based skill.

Loot filter

Bleed Hammerdin Paladin loot filter

Skills

Skills Nodes activated
Hammer Throw Winged Hammers (1), Steadfast Path (1), Iron Spiral, Catapult (2), Ballista (6), Rapid Throw (5), Weighted Hammers (5)
Sigils of Hope Iron Sigils (2), Enduring Hope (4), Tetragram (1), Meditation (1), Sign of the Guardian (2), Invigorate (2), Quiet Mind (3), Polygram (1), Empowering Sigils (4), Last Wish (1)
Smite Blinding Flash (5), Holy Wave (4), Righteous Fury (3), Righteous Flurry (4), Soothing Balm (3), Grace (2)
Volatile Reversal Incipient Void Rift (1), Disintegration (3), Time Rifts (3), Traveller’s Fatigue (2), Timelost Wisdom (1), Terminal Void Rift (1), Dark Expanse (3), Harbinger of Dust (3), Time Sap (2), Timelost Vitality (1), Warped Time (1)
Holy Aura Call To Arms (2), Strength from Afar (2), Expedite (3), Demoralizing Aura (1), Shelter from the Storm (4), Mighty Shield (2), Against the Odds (3), Vital Boon (3), Purification (1)
Passives Sentinel – Juggernaut (8), Fearless (8), Armor Clad (5), Valiant Charge (4), Blademaster (5)
Paladin  – Conviction (8), Honor (1), Valor (10), Holy Icon (6), Sanctuary Guardian (8), Shield Wall (1), Penance (8), Reverence of Duality (12), Redemption (7)
Void Knight – Abyssal Endurance (10), Void Corruption (1)
Forge Guard – Weapons Master (10), Steel Aegis (1)

Gear

Equipment Affixes
Eviscerating Cleaver Solution of Sleet  +44% Critical Strike multiplier.
+52% chance to Chill on hit.
+80% chance to Bleed on hit.
Your Intelligence is equal to your Strength.
+9 Strength.
+54 Melee Physical damage.
+16% more Global Conditional damage.
+1 to all Skills.
Guardian’s Bulwark of the Last Abyss +18% Block chance.
+20% Block chance.
+90% increased Armor.
Every three seconds, if you are on high Health, you lose 25% of your current Health and gain the Apocalypse Buff for three seconds.
+70% increased Void damage during Apocalypse.
+70% Melee Critical Strike multiplier during Apocalypse.
Sentinel’s Sealed Champion Regalia of Regrowth  +65% chance to Bleed on hit if wielding an axe.
+18 Strength.
+105% increased Health Regen.
+18% increased Health.
+40% Physical Penetration with Bleed.
Sentinel’s Sealed Leonine Greathelm of the Ox +43% chance to Bleed on hit if wielding an axe.
+8 Strength.
+12% increased Health.
+23 Health Regen.
+27% Physical Penetration with Bleed.
Salt the Wound of Renewal +23 Health Regen.
+40% Critical Strike multiplier.
+40% increased damage over time.
+45% Physical Resistance.
+45% Poison Resistance.
50% of added Critical Strike multiplier converted to Physical Penetration with Bleed.
50% of added Critical Strike multiplier converted to Poison Penetration with Poison.
Blood of the Exile of Renewal +23 Health Regen.
+30% increased Movement Speed.
+67% increased Bleed duration.
+40% more Physical Ailment Global Conditional damage.
+12 Strength.
+12 Dexterity.
+12 Intelligence.
Cleansing Sealed Praetorian Belt of the Ox +60% increased Physical damage.
+30 Ward gained on potion use.
+100% chance to cleanse all ailments on potion use.
+135 Health.
+10% increased Health.
+12% increased Health.
+32 Armor.
-10% bonus damage taken from Critical Strikes.
Vessel of Strife of Regrowth +110% increased Health Regen.
66% of Health Regen also applies to Ward.
+66% Ward Retention.
+66 Mana.
+6% Spell Void damage.
+66% increased Void damage.
Aurora’s Time Glass +15% Endurance.
+18% increased Attack Speed and Cast Speed.
+60% Ward Retention.
If damage leaves you below 30% Health and doesn’t kill you, you are restored to full Health, you gain Ward equal to the Health restored, all nearby enemies are Slowed, and you gain Haste for six seconds (20 second cooldown).
Red Ring of Atlaria +5 to all Attributes.
+20% to all Resistances.
+20% increased Health Regen.
+20% increased Mana Regen.
+20% increased Dodge Rating.
10% less damage taken if you have at least 180 total Attributes.
Slinger’s Sealed Coral Ring of Regrowth +23% increased Throwing Attack Speed.
+12 Strength.
+70% increased Health Regen.
+75 Health.
+4 Throwing damage.
-3 Throwing Attack mana cost.

Blessings

  • Grand Winds of Fortune
  • Grand Talon of Granduer
  • Grand Emptiness of Ash
  • Grand Scars of Blood
  • Grand Rhythm of the Tide
  • Grand Hope of the Beginning
  • Grand Hemmorage of the Marrow
  • Grand Memory of Masters
  • Grand Bones of Eternity
  • Grand Curse of Sulfur

Idols

Idol Affixes
Keen Adorned Rahyel Idol of the Bulwark +9% chance to cast Smite on hit with Throwing Attacks.
+475 Block Effectiveness.
Vigorous Stout Lagonian Idol of Frost +5% increased Health.
+17% Cold Resistance.
Vigorous Stout Lagonian Idol of Sparks +5% increased Health.
+17% Lightning Resistance.
Wounding Large Rahyeh Idol of the Bulwark (x4) +27% increased Bleed duration.
+335 Block Effectiveness.

Those are all the best Last Epoch builds for each class. While you’re here, you may be experiencing some technical difficulties related to the game’s online servers. We have the latest on the Last Epoch server status and error codes, as well as if you can play Last Epoch offline. We also have a Last Epoch best settings to get the game running smoothly.