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League of Legends patch notes – 13.5 finally reworks Yuumi

Riot's latest League of Legends patch notes for 13.5 are here, bringing with them plenty of hero changes and skin shakeups for the MOBA game.

League of Legends patch notes - 13.5 finally reworks Yuumi

Riot Games has released the League of Legends patch notes for the 13.5 update, and there are plenty of Champion changes in the MOBA game. Yuumi gets a big rework, there’s buffs to roaming mid-laners, and even some buffs to counter jungling as well.

League of Legends 13.5 comes as Riot has instituted Champion pricing changes across the game, with a full breakdown of champion costs available.

Yuumi has been broken for a long time, and after countless nerfs the cat is finally getting a more substantial rework, as Riot Games wants to make sure that all our previous Yuumi rework worries are addressed.

League of Legends patch notes - 13.5 finally reworks Yuumi

League of Legends patch notes: 13.5 update

Below we’ve listed all the champion balancing and league of Legends skins changes for you, if you need anything else head over to Riot Games directly for more.

Yuumi

Base Stats

  • Health Growth: 84 ⇒ 69
  • Base Mana: 400 ⇒ 440

Passive – Feline Friendship

  • Cooldown: 20-10 seconds (levels 1-11)
  • Heal Amount: 25-11- (+15% AP) (levels 1-18)
  • Pouncing Passive: While Yuumi’s passive is ready her auto attack range is increased by 50

Q – Prowling Projectile

  • Cooldown: 7.5/7.25/7.0/6.75/6.5/6.25 seconds
  • Mana Cost: 50/55/60/65/70/75
  • Damage: 60/90/120/150/180/210 (+20% AP)
  • Slow: 20% for 1 second
  • Best Friend Empowered Damage: 80/140/200/260/320/380 (+35% AP)
  • Best Friend Empowered Slow: 55/60/65/70/75/80% decaying over 2 seconds to 20%
  • Projectile Missile Width: 65 ⇒ 60
  • Eyes like a Cat: Hitting an enemy with Yuumi’s Q now reveals them. (Note: this will not reveal stealthed enemies.)

W – You and Me!

  • Adaptive Force Bonus: Yuumi and her attached ally will no longer receive adaptive force bonus stats
  • Was UnfAery: Yuumi’s W no longer counts as a “Positive Boon” for Summon Aery
  • Best Friend Bonus: Yuumi gains an additional 10-20% heal and shield power (based on Ally level) and her Best Friend gains 3/5/7/9/11 (+4% AP) on-hit healing. This is affected by Yuumi’s heal and shield power.

E – Zoomies!

  • Trading Heals for Shields: Now shields allies instead of healing
  • Cooldown: 12/11.5/11/10.5/10 seconds
  • Mana Cost: 80/90/100/110/120
  • Shield Strength: 90/120/150/180/210 (+30% AP)
  • Movement Speed Bonus: Allies receive a 20% movement speed bonus while Yuumi’s E shield persists (until shield is broken or decays after 3 seconds)
  • Attack Speed Bonus: 35% (+8% per 100 AP)
  • Anchor Mana Restoration: Yuumi restores 20/24/28/32/36 Mana to her Anchor (not herself), increased by up to 100% based on their missing Mana (30% to 80% missing mana).
  • A Helping Paw: E – Zoomies! does not have a Best Friend bonus because Yuumi should be able to save all her allies

R – Final Chapter

  • Cooldown: 110/100/90 seconds ⇒ 120/110/100 seconds
  • Magic Damage per Wave: 60/80/100 (+20% AP) ⇒ 75/100/125 (+20% AP)
  • Heal per Wave: 35/50/65 (+15% AP)
  • Slow Duration: 1.25 seconds
  • Slow Amount: 10% + 10% additive per wave hit (maximum of 50% slow)
  • Best Friend Bonus: Waves also grant Yuumi’s Best Friend 20/40/60 (+10% AP) Armor and Magic Resistance for the duration of the spell.

Aatrox

W – Infernal Chains

  • Cooldown: 20/18.5/17/15.5/14 seconds ⇒ 20/18/16/14/12 seconds
  • Slow: 25% at all ranks ⇒ 25/27.5/30/32.5/35%

R – World Ender

  • Bonus AD: 20/30/40% AD ⇒ 20/32.5/45% AD

Ashe

Q – Ranger’s Focus

  • Mana Cost: 50 ⇒ 30
  • Empowered Duration: 4 seconds ⇒ 6 seconds

W – Volley

  • Physical Damage: 20/35/50/65/80 (+ 100% AD) ⇒ 10/25/40/55/70 (+ 100% AD)

R – Enchanted Crystal Arrow

  • Cooldown: 80/70/60 ⇒ 100/80/60

Aurelion Sol

Base Stats

  • Health Growth: 100 ⇒ 95
  • Armor Growth: 4.6 ⇒ 4.3

Q – Breath of Light

  • Burst Proc Damage: 20 − 40 (based on level) (+ 40 / 50 / 60 / 70 / 80) (+ 40% AP) (+ (0.031% Stardust stacks) of target maximum health ⇒ 20 − 40 (based on level) (+ 40 / 50 / 60 / 70 / 80) (+ 35% AP) (+ (0.031% Stardust stacks) of target maximum health

Azir

Base Stats

  • Base Health: 622 ⇒ 550
  • Armor Growth: 4.2 ⇒ 5
  • Base Mana: 380 ⇒ 320
  • Mana Growth: 36 ⇒ 40
  • Attack Damage Growth: 2.8 ⇒ 3.5
  • Base Attack Speed: 0.625 (Note: Unchanged)
  • Attack Speed Ratio: 0.625 ⇒ 0.694
  • Attack Speed Growth: 3% ⇒ 5%

Passive – Shurima’s Legacy

  • Duration: 60 seconds ⇒ 30 seconds
  • Damage: 150 (+4 per minute) (+15% AP) physical damage ⇒ 230-410 (based on level) (+40% AP) magic damage
  • Bonus Damage to Champions: 37.5% bonus damage ⇒ 0% bonus damage
  • Spell-cial Effects: Azir’s Sun Disc will now apply Azir’s spell effects as a single-target spell
  • Sun Disc Health: 2550 ⇒ 3000
  • Sun Disc Armor: 60 (+1 per minute) ⇒ 30-90 (based on level)
  • Sun Disc Magic Resist: 100 (+1 per minute) ⇒ 30-90 (based on level)
  • Sun Disc Debuff: Loses 100 armor while Azir is far away or dead ⇒ Loses 100 armor and magic resist while Azir is far away or dead
  • Cooldown: 180 seconds ⇒ 90 seconds (Note: Cooldown begins after the Sun Disc falls.)
  • Bugfix: Azir’s Sun Disc will no longer lose Armor and Magic Resist while Azir is untargetable

Q – Conquering Sands

  • Magic Damage: 70/90/110/130/150 (+30% AP) ⇒ 60/80/100/120/140 (+35% AP) (Note: this will be a buff at 200 AP and above.)
  • Mana Cost : 55 ⇒ 65/70/75/80/85

W – Arise

  • Slower Soldiers: 15/25/35/45/55% passive attack speed ⇒ 50/60/70/80/90 additional magic damage
  • Total Magic Damage: 50-150 (based on level) (+55% AP) ⇒ 50-200 (based on level and W rank) (+55% AP)
  • Three’s NOT a Party: Bonus attack speed granted while Azir has 3 soldiers spawned has been removed

E – Shifting Sands

  • Magic Damage: 60/100/140/180/220 (+ 55% AP) ⇒ 60/100/140/180/220 (+ 40% AP)

Caitlyn

Base Stats

  • Base Armor: 28 ⇒ 27
  • Base Attack Damage: 62 ⇒ 60

Fizz

W – Seastone Trident

  • Mana Restored: 20/28/36/44/52 ⇒ 30/40/50/60/70 (note: this is 100% of mana cost)

E – Playful/Trickster

  • Magic Damage: 70/120/170/220/270 (+90% AP) ⇒ 80/130/180/230/280 (+90% AP)
  • Mana Cost: 90/95/100/105/110 ⇒ 75/80/85/90/95

Gangplank

Passive – Trial By Fire

  • Bonus True Damage: 55-310 (+ 100% bonus AD) (+ 0-200 based on critical chance) ⇒ 50-250 (+ 100% bonus AD) (+ 0-200 based on critical chance)

E – Powder Keg

  • Kegs Ahoy!: All players will now be able to see the number of kegs Gangplank has available beneath his mana bar.
  • Keg Recharge Rate: 18/17/16/15/14 seconds ⇒ 18 seconds at all ranks

Jinx

Base Stats

  • Attack Speed Growth: 1% ⇒ 1.36%

W – Zap!!

  • Mana Cost: 50/55/60/65/70 ⇒ 40/45/50/55/60
  • Slow: 30/40/50/60/70% ⇒ 40/50/60/70/80%

R – Super Mega Death Rocket

  • Damage Cap Against Monsters: 800 ⇒ 1200

Kennen

Q – Thundering Shuriken

  • Cooldown: 8/7/6/5/4 seconds ⇒ 7/6.25/5.5/4.75/4 seconds
  • Magic Damage: 75/120/165/210/255 (+ 75% AP) ⇒ 75/125/175/225/275 (+ 85% AP)

W – Electrical Surge

  • Shock Zone: A range indicator will be visible to Kennen when an enemy champion becomes marked.

E – Lightening Rush

  • Damage to Minions Modifier: 50% ⇒ 65%

LeBlanc

Q – Sigil of Malice

  • Mana for Magic Tricks: Killing a unit with either part of Sigil of Malice restores 100% of the Mana Cost and 30% of the spell’s remaining cooldown.
  • Minions, Disappear!: Sigil of Malice now deals an additional 10-146 (levels 1-18) damage to minions.

R – Mimic

  • Mimic – Sigil of Malice: R > Q will now mimic the bonus damage to minions of the original ability.

Pantheon

Base Stats

  • Base Health Regeneration per 5 Seconds: 7.5 ⇒ 6
  • Attack Speed: 0.644 ⇒ 0.658

Q – Comet Spear

  • Cooldown: 13/11.75/10.5/9.25/8 seconds ⇒ 11/10.25/9.5/8.75/8 seconds
  • Mana Cost: 30 ⇒ 25
  • Q Tap Windup Time: 0.25 seconds ⇒ 0.2 seconds

E – Aegis Assault

  • Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 22/21/20/19/18 seconds

Qiyana

Q – Edge of Ixtal/Elemental Wrath

  • Physical Damage: 50/80/110/140/170 (+75% bonus AD)⇒ 50/85/120/155/190 (+75% bonus AD)

E – Audacity

  • Cooldown: 12/11/10/9/8 seconds ⇒ 11/10/9/8/7 seconds

Rammus

Base Stats

  • Attack Damage Growth: 3.5 ⇒ 2.75

Q – Powerball

  • Magic Damage: 100/130/160/190/220 (+100% AP) ⇒ 100/125/150/175/200 (+100% AP)

Rumble

E – Electo Harpoon

  • Magic Resist Shred on One Harpoon Hit: 10% ⇒ 12/14/16/18/20%
  • Magic Resist Shred on Two Harpoons Hit: 20% ⇒ 24/28/32/36/40%

Samira

Passive – Daredevil Impulse

  • Movement Speed per Stack: 1/2/3/4% per stack (maxed out at 6-24%) ⇒ 2/2.5/3/3.5% per stack (maxed out at 12-21%)

Tryndamere

Base Stats

  • Health Growth: 112 ⇒ 115
  • Attack Damage Growth: 3.7 ⇒ 4

Twitch

E – Contaminate

  • Magic Damage per Stack: 35% AP ⇒ 30% AP

Xayah

E – Bladecaller

  • Physical Damage: 55/65/75/85/95 (+60% bonus AD) ⇒ 50/60/70/80/90 (+60% bonus AD)
  • Cooldown: 10/9.5/9/8.5/8 seconds ⇒ 11/10.5/10/9.5/9 seconds

Yorick

E – Mourning Mist

  • Ghoul Bonus Damage: 40% ⇒ 30% (Note: this is applied up to 8 times per Ghoul).

Zed

Base Stats

  • Magic Resist: 32 ⇒ 29

E – Shadow Slash

  • Cooldown: 5/4.75/4.5/4.25/4 seconds ⇒ 5/4.5/4/3.5/3 seconds

Mythic Shop Rotation

Now Available: Prestige Broken Covenant Miss Fortune

Upcoming Skins and Chromas

Skins

  • Broken Covenant Cho’Gath
  • Broken Covenant Miss Fortune
  • Broken Covenant Nocturne
  • Broken Covenant Rakan
  • Broken Covenant Riven
  • Broken Covenant Vladimir
  • Broken Covenant Xayah
  • Prestige Broken Covenant Miss Fortune

Chromas

  • Broken Covenant Cho’Gath
  • Broken Covenant Miss Fortune
  • Broken Covenant Nocturne
  • Broken Covenant Rakan
  • Broken Covenant Riven
  • Broken Covenant Vladimir
  • Broken Covenant Xayah

If you want more, you can see how this might impact our  League of Legends tier list going forward. Be sure to check how much you’ve spent on League of Legends before going in for those skins too.